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Golden Geek voting has closed and we are happy to announce the finalists in each category (Here's a list of all the nominees). These are the top three vote getters in each category. Winners will be announced on February 27th 2014.

In addition please vote for "Board Game of the Year" from these finalists. Voting will close on Midnight February 26th 2014.

Vote for Board Game of the Year

Here are your finalists, listed in alphabetical order:


BoardGameGeek Golden Geek Finalists

2-Player Game
BattleLore (Second Edition)
Mage Wars
Star Wars: X-Wing Miniatures Game

Abstract Game
Qwixx
Tash-Kalar: Arena of Legends
The Duke

Artwork & Presentation
Mice and Mystics
Seasons
Tzolk'in: The Mayan Calendar

Card Game
Coup
Love Letter
Seasons

Children's Game
Forbidden Desert
The Little Prince: Make Me a Planet
Zooloretto: The Dice Game

Expansion
King of Tokyo: Power Up!
Lords of Waterdeep: Scoundrels of Skullport
Star Wars: X-Wing Miniatures Game - Millennium Falcon Expansion Pack

Family Game
Escape: The Curse of the Temple
Love Letter
Mice and Mystics

Innovative
Escape: The Curse of the Temple
Love Letter
Tzolk'in: The Mayan Calendar

Party Game
Coup
Love Letter
The Resistance: Avalon

Print & Play
Coin Age
Eight-Minute Empire
Tiny Epic Kingdoms

Strategy Game
Suburbia
Terra Mystica
Tzolk'in: The Mayan Calendar

Thematic Game
Mice and Mystics
Robinson Crusoe: Adventure on the Cursed Island
Star Wars: X-Wing Miniatures Game

Wargame
1775: Rebellion
1812: The Invasion of Canada
Cuba Libre

RPGGeek Golden Geek Finalists

Game of the Year
Fate Core System
Numenera
Star Wars: Edge of the Empire

Best Artwork & Pres.
Fate Core System
Numenera
Star Wars: Edge of the Empire Core Rulebook

Best Supplement
Fate Accelerated
Fate System Toolkit
Star Wars: Edge of the Empire Beginner Game

Best Podcast
Ken and Robin Talk About Stuff
The D6 Generation - Dice Are Our Vice
The Secret Cabal Gaming Podcast. A bi-weekly podcast about board games, card games, miniatures and role playing games.

VideoGameGeek Golden Geek Finalists

Game of the Year
Bioshock Infinite
The Last of Us
XCOM: Enemy Unknown

Best Visuals/Artwork
Bioshock Infinite
The Elder Scrolls V: Skyrim Legendary Edition
The Last of Us

Best Indie Game
Papers, Please
Shadowrun Returns
Torchlight II

Best Mobile/Handheld Game
Agricola
Lords of Waterdeep
Ticket to Ride: Europe

Most Innovative Game
Papers, Please
Shadowrun Returns
XCOM: Enemy Unknown
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Darth Thulhu?
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A whole lot of Star Wars this is. Bummed to see no Shadowrun 5th, but great nominees here.

Best of luck to the finalists!
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Markus Hagenauer jr.
Germany
Surheim
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No Abstract Strategy game among the finalists in the Abstract category again?
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Phrien Tholan
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No Sushi Go!, no Space Cadets?
Also no Gone Home or Rogue Legacy?

BGG, VGG: I am dissapoint.
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Marcel Herzog
Germany
Dresden
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No Polis: Fight for the Hegemony in the 2-player category? Why?! It is the Twilight Struggle of the 2nd decade of 21st century!

I'm sad that the "Hollywood games" have been brought forward
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Barry
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Can anyone explain how X-COM is innovative?
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Andrew MacLeod
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Looking at the lack of quality in the nominees, all I can say is that this has been one lame year for boardgaming!
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Kārlis Jēriņš
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Riga
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Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?
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Seth
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Colorado
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ChickenSedan wrote:
Can anyone explain how X-COM is innovative?


The VGG categories aren't enforced any more than the BGG ones are. Shadowrun and XCOM were popular remakes so of course they were innovative.
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Nick Meenachan
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Lots of love for Seasons, which gives me the warm fuzzies.

But can someone explain why there is no cooperative category? I realize I should have noticed this while I was voting, but it stands out pretty starkly now.
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James Garcia
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TheNameWasTaken wrote:
Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?


Agreed. The Duke is definitely an abstract and a mighty fine one at that.
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Jonathan Harrison
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Ah! No Pax! soblue
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Gareth Madeley
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Demon Jim wrote:
TheNameWasTaken wrote:
Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?


Agreed. The Duke is definitely an abstract and a mighty fine one at that.


Maybe I have a different understanding of these genres but, to me, an abstract has no theme.

Maybe these awards would be more use if there were good definitions of genres that were enforced?

Also: any idea how the award winners are selected from finalists, do we get to vote on one somewhere?
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Jonathan Harrison
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dragonster wrote:
Also: any idea how the award winners are selected from finalists, do we get to vote on one somewhere?

The previous round of voting, which produced the three finalists in each category, also produced the winner in each category. They’re just teasing us by telling us which three got the most votes, but not which got the most votes among those three.
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Mark Gerrits
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No [my favourite game from 2013]? Bah!

Demon Jim wrote:
TheNameWasTaken wrote:
Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?


Agreed. The Duke is definitely an abstract and a mighty fine one at that.

Judging by the description, there is a random tile draw. That would disqualify the game as an abstract in many people's eyes.
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Jonathan Harrison
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dragonster wrote:
Theme!
Runkst wrote:
Randomness!

Well, considering Kingdom Builder won last year, this is par for the course on both counts.
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Gareth Madeley
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HuginnGreiling wrote:
dragonster wrote:
Theme!
Runkst wrote:
Randomness!

Well, considering Kingdom Builder won last year, this is par for the course on both counts.


Wait ... what's the point of an abstract category if you allow themes? Couldn't people just add Pax Porfirana or, if we're not allowing randomness, an 18xx? This would make it another "Best Game" category.
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Helmut Hohberger
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dragonster wrote:
Demon Jim wrote:
TheNameWasTaken wrote:
Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?


Agreed. The Duke is definitely an abstract and a mighty fine one at that.


Maybe I have a different understanding of these genres but, to me, an abstract has no theme.

Maybe these awards would be more use if there were good definitions of genres that were enforced?

Also: any idea how the award winners are selected from finalists, do we get to vote on one somewhere?


There are two quite different non-congruent definitions of "abstract game", a general one and a specific one.
In the general definition, an abstract game is just a game without theme. The specific definition is the one used by the regulars in the "Abstract Games" subforum: a non-random two-player game with alternating turn order and no hidden information - i.e. a combinatorial game.
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Huzonfirst
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It's kind of disappointing that the boardgame finalists are dominated so strongly by 2012 titles. I understand that there's been a limited time for people to get to play and appreciate some of the designs from last year, particularly the Essen games. But I'd hoped that highly rated designs like Caverna, Pathfinder, Nations, and Russian Railroads might have gotten enough support, in spite of this disadvantage. Since starting next year, the Golden Geeks will be strictly for the previous calendar year, that means that these fine games won't have had a true chance to win an award. Whenever you have a shift in time periods of an award, some games always get slighted, but I'd hoped that the effect wouldn't be quite as dramatic as it turned out to be.

I do support the change, as it gives the award a focus it lacked in the past (with games being nominated multiple times and such). But looking at these results, I'm wondering if the voting should be delayed for a month or more? Will future awards be dominated by the games which have come out earlier in the year, which would be unfortunate, since most companies strive to showcase their best titles during Essen (or other Christmas-time releases)? Maybe Aldie and the rest of the staff needs to rethink the timing of the voting.
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Dave Bernazzani (@rpggeek)
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Great job, Geeks, for role-playing stuff! The short list for RPGs is fantastic.
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Rishi A.
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wavemotion wrote:
Great job, Geeks, for role-playing stuff! The short list for RPGs is fantastic.


I agree. And I believe everything in the RPG categories is 2013 except for the Edge of Empire Beginner Game and I believe that was late 2012.

I have heard some complaints that Fate Accelerated is in the wrong category as it's a standalone game. I tend to agree, but I don't think it's a big deal. The line is fuzzy.
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Markus Hagenauer jr.
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TheNameWasTaken wrote:
Markus Hagenauer wrote:
No Abstract Strategy game among the finalists in the Abstract category again?


You're going to have to make more sense than that. What do you think Duke is if not abstract strategy?


If I had to put it into one of the categories I´d go with "Family Game".
But one thing is for sure, you randomly draw tiles, and so it is not what I consider an Abstract Strategy Game.
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Todd Rowland
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Epic PvP on Kickstarter!
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Thank you for all the support of Love Letter. It really means a lot, can't tell you how happy we are at the office today.
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Andy Leighton
England
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Rishi wrote:
wavemotion wrote:
Great job, Geeks, for role-playing stuff! The short list for RPGs is fantastic.


I agree. And I believe everything in the RPG categories is 2013 except for the Edge of Empire Beginner Game and I believe that was late 2012.


December 17, 2012 apparently - which is fair enough.

Personally I would have liked to see more variety on the RPG stuff but you can't really say the finalists are bad choices.
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Andy Leighton
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dragonster wrote:
HuginnGreiling wrote:
dragonster wrote:
Theme!
Runkst wrote:
Randomness!

Well, considering Kingdom Builder won last year, this is par for the course on both counts.


Wait ... what's the point of an abstract category if you allow themes? Couldn't people just add Pax Porfirana or, if we're not allowing randomness, an 18xx? This would make it another "Best Game" category.


But games such as Chess and Go which everyone accepts as abstracts have theme. A very thin theme, but there nonetheless.

The Duke doesn't really count for many abstract strategy game fans because of the randomness of the tile draw, not because of the paper-thin theme.
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