Fernando Lopez
United Kingdom London
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Got time to kill? A few spare minutes? Then try out Boom-o for size, a fantastic filler game, thats only real flaw is suffering from the curse that is being related to Uno.
There were three of us in attendance this game session so we pulled out old reliable for a bit of time-bomb action. The first round was fast (really they all are in a 3 player game) and Amanda ended it with 2 cards to go by pulling out a BOMB. Alex and I both had hold cards and so Amanda was down 1 time bomb. At this point we all threw in our cards and got ready for the next deal... the only problem is that I recently found out that you don't re-deal after a time bomb explodes, you just draw up to 7 cards. We decided to do it the next round.
This time around I was the victim of a crappy hand all numbers and so I hit 65 and ...Boom-o. Unfortunately everyone threw in their cards again for a re-deal. Old habits and all that. Again we said we would draw to 7 next round.
Round 3 was much the same as the last except this time it was Alex who had the dud hand and so we were all left with 2 time bombs remaining each. Oh and we forgot to draw to 7 again. Round 4 was a close one with all three of us gettng down to our final cards before I pulled out the BOMB card. Luckily there were no holds to be had by anyone and they both went down to one time bomb each. By this stage we had given up on the whole 'draw to 7' as someone invariably tossed thier cards in frustration at the end of each round.
I was up with 2 life bomb to their 1 and feeling confident. More the fool was I. I went over the first hand, and was bombed the second and suddenly my game was over. With only one time bomb left each, Alex and Amanda dealt the final round. The hand lasted a long time with both player drawing and playing two 'draw +1' cards each. On the second last card Alex took the gamble with the BOMB card, but Amanda flashed her hold and was crowned 'Champion of the world - for the night'.
It was fun, but unfortunate that none of us had the self control to manage to play with the proper rules now that we know them. Since it was only a three player game it probably didn't make much of a difference, but I'm keen to try again next time we have a 6 or 7 player Boom-o session to see just how much faster the game will be.
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