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BoardGameGeek» Forums » Gaming Related » General Gaming

Subject: Cult of the new is.... rss

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mortego

New Kensington
Pennsylvania
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I'm not sure if I am a cult of the new only person, I recently bought Imhotep but also recently acquired Eldritch Horror and have Catan, Ticket to Ride & Carcassonne in my collection. I also purchased Power Grid last year so what does that mean and more importantly, why do I get the feeling that Cult of the New is somehow (based off of several comments about the subject) is a bad thing?

Idk,maybe I should've started a poll about this....
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10/₆
United States
Round Rock
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"Sometimes, the dark side overcomes what Lincoln called the better angels of our nature"
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Loving new games is not a bad thing. Enjoy what you enjoy. It does however skew the BGG rankings for newer games bias, which is not necessarily a bad thing, if the majority of BGG is part of the Cult of the New as well.

I love new games, I admit. But I also love old games, and try to set a certain percentage of my gaming time to playing older games while playing newer games.

I am however not what I call "Impulse Buyer of the New", those that buy every shiny new turd that hits the street. You can find those people when they have an ongoing KS queue over a handful of games on a consistent basis. Sure, it seems great when you take pictures of your games shelf...Look at my game shelf "full of games!". I look at those and say, look at that game shelf full of mediocre and forgettable crap.

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Jill Reid
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Lincoln
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I am finding that for us cult of the new was a good way to build up a good size collection. In the first 3-4 years we refined our game taste and acquired a good variety of games. I don't regret it at all.

BUT we had a few too many for our space and couldn't play them all. I don't think cult of the new became a bad thing here until I outgrew my game storage and had them sitting in piles elsewhere. And there were still these great shiny new games coming out! We realized that I was still buying new games, and we were too busy to pull out our favorites. If forced me to change my criteria for new purchases.
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Henrik Johansson
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The cult-of-the-new effect on the BGG ranking is quite huge: A game published more than 3 years ago will drop at average 15% in rank per year. This makes good games and good designers become less visible in the ranks, and many good suggestions for games to play will missed.
The remarkable exceptions to this dropping are Acquire and Risk, still high in rank.
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Look on my works ye mighty and despair
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MWChapel wrote:

I am however not what I call "Impulse Buyer of the New", those that buy every shiny new turd that hits the street. You can find those people when they have an ongoing KS queue over a handful of games on a consistent basis. Sure, it seems great when you take pictures of your games shelf...Look at my game shelf "full of games!". I look at those and say, look at that game shelf full of mediocre and forgettable crap.


Yeah, that's how I'd see Cult of the New in the more negative sense. It's not just about buying new games. It's about buying them without critical judgement. It's about buying new games and never even taking them out the shrinkwrap, because you're too busy going to buy other new games. (Unless you're primarily a collector, which is a different hobby but fair enough).

Why do I object to it?

I don't really in general, the occasional snark not withstanding.

I only pushback properly when people try to use the Cult of the New as an argument for the "golden age of boardgaming" or even to claim new games are objectively better.

Several reasons why I think that's circular and dubious. It ignores how narrow the tastes of most Cult of the New people actually are. As are mine, but I at least try to avoid making claims about the state of boardgaming as a whole based on my own rather maverick gaming tastes. It hypes up games that simply haven't yet been played enough to judge. And, quite frankly, I roll my eyes heavily at people who claim new games are better when they also are apparently yet to find a game good enough to hold their attention for more than a year.
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Rob Doupe
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Calgary
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The cult of the new is malign, in my opinion, when the allure of the latest and greatest leads people to neglect games they already like. When even a game you thoroughly enjoy gets put back on a shelf and never played again because there are two shiny new games coming out next month, and three more the month after that. All of the drivers of this behaviour - acquisitiveness, a fascination with novel design choices, and a desire to be part of a shared buzz - are diversions from the core appeal of playing and enjoying games for their own sake.
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mortego

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As I took a look at my games owned list I am reminded of the time I acquired a new game void of seeing how it would stand the test of time; Kingdom Builder, I really wanted it then I got it as a gift for Christmas after it won the SDJ award and when I played it no one else liked it, in fact, it was requested by several family members that I not bring it out to play.

I have iOS version now.
 
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Joe Salamone
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"Cult of the new" is the driving force behind most of my purchases, but my purchases aren't limited to new releases. Many times, my mind works like this: "I'll order that great-looking game that was released today. And to qualify for free shipping, I'll also order two games that were released a couple years ago that are still on my wishlist." So, the new game is the catalyst for placing the order and it provides a reason (excuse?) for me to buy a couple of older games.
 
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John Burt
United States
Portland
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Cult of the New is common in just about any popular consumer hobby industry. Many people simply gain pleasure by buying and experiencing new things. That's a good thing on the whole because it helps to grow, sustain and diversify the industry, which benefits everyone. It certainly has benefited me: I have specific tastes in games and the majority of older games don't appeal to me, while more and more games that I like are published every year. There is absolutely nothing wrong with having Cult of the New preferences, as long as your choices continue to make you happy.

There is also another common cult, however: the Cult of the Old. These are people who are more conservative in their tastes, preferring a smaller selection of tried and true things. Most often they have been around a while, have discovered what they like already, have "seen it all", and are jaded about anything new. They tend to inhabit specialist forums like BGG, and grumble a lot about how the Cult of the New is ruining their hobby. The tragic problem for the Cult of the Old is that in a growing hobby like boardgaming, they are an increasingly small minority (tragic, assuming that grousing pointlessly about preferences of other people isn't a pleasurable hobby itself).
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Kelly Bass
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I think a Cultist of the New is a gamer who would rather play a hopefully good game they have never played before more than a game they consider great (because of having played it several times).

I would rather only play great games, but how can I be sure a game is great until I've played it? The more information I have about it, the more likely it is I'll be able to pick ones that I'll think are great. Older games have had more time to get reviews, videos, articles, information, and for my gaming friends to have played.
Then again, if one of my gaming group's Cultists ever wants to play a new game a second time, it means it must have risen above the rest and might be worth playing.
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Stephen Williams
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quill65 wrote:

There is also another common cult, however: the Cult of the Old. These are people who are more conservative in their tastes, preferring a smaller selection of tried and true things. ... The tragic problem for the Cult of the Old is that in a growing hobby like boardgaming, they are an increasingly small minority (tragic, assuming that grousing pointlessly about preferences of other people isn't a pleasurable hobby itself).


The Cult of the Old thrives in the RPG subculture, just as the Cult of the New thrives in board games. Every new edition of an established RPG franchise will see a tidal wave of nay-sayers talking about how terrible the new edition is and they don't want to spend more money when the old edition is good enough. Opponents who point out that they are not required to spend money on the new edition if they don't want to, and may in fact continue playing the old edition for as long as they like are usually politely ignored.

The really funny thing about those types (of the ones I've known in person, anyway) is that they usually do end up caving in and buying the new edition, years later - often just in time for the next new edition to come out. And so the circle of nerdrage goes on.
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Carl Frodge
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Plantation
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Cult of the new is...fine. And Cult of the now is fine, and cult of the old is fine. All these cults love board games and not sacrificing goats and babies and drinking blood and stuff that normal cults do, so they're all fine.
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Ubergeek
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Camas
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Quote:
(Unless you're primarily a collector, which is a different hobby but fair enough).


I'm one of those collectors. I'm a gamer too, but of late more collector than gamer. Cult-of-the-new games are good thing for many of the good reasons already mentioned. But as a collector, beware of CotN syndrome. There's a lot of crap out there. A WHOLE lot of crap given the flood of new game releases that are increasing every year thanks to Kickstarter. Both money and space become real issues if you intend to grab anything new without doing your research first. So if your not careful, your CotN choices will turn to RaGs (Really awful Game selections).
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Riva
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    The issue I have with cult of the new is that you spend every week playing a game for the first time, whether you bought it or someone else did. At times that's fine, at times you want to get a second shot at games you've already played, and some games don't really shine until you've played them a few times.

             S.

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James Lautermilch
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Since I am a game collector as well as a game player, I am always on the lookout for new games to add to my collection. I currently have 30 games pre-ordered with various game companies. While I am always looking to add older classics to me collection I enjoy buying and playing new games.
 
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Eric Knauer
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Heathrow
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Darth Heisenberg
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If those games make you happy then it's a good thing.
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Look on my works ye mighty and despair
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quill65 wrote:

There is also another common cult, however: the Cult of the Old. These are people who are more conservative in their tastes, preferring a smaller selection of tried and true things. Most often they have been around a while, have discovered what they like already, have "seen it all", and are jaded about anything new. They tend to inhabit specialist forums like BGG, and grumble a lot about how the Cult of the New is ruining their hobby.


While I'm sure that exists, I'm not sure it's as common as you seem to think. Certainly, it's nowhere as prevalent on here as the Cult of the New people are.

I'm pretty much textbook Cult of the Old in many ways. But two of my highest rated games are Spartacus: A Game of Blood & Treachery and Virgin Queen. Aside from a handful of people devoted to a specific single game, I'm pretty sure most Cult of the Old people do buy new games at least on occasion.

Whereas I know that suggesting that the hardline Cult of the New people have shelves of unplayed games and never take a game to the table more then once isn't a caricature. Because people post on here saying that a fair bit.

Quote:
The tragic problem for the Cult of the Old is that in a growing hobby like boardgaming, they are an increasingly small minority (tragic, assuming that grousing pointlessly about preferences of other people isn't a pleasurable hobby itself).


*Shrugs* Personally, at least, it's not an issue. The print runs may not be as big as they used to be, but I don't have trouble getting stuff to the table. And that's a group with several members in their early 20s, which makes me think that it's going to continue.

I'm fine with having niche tastes. My inner hipster kinda enjoys knowing that my group aren't part of the mainstreaming of board gaming.

And realistically, the existence of lots of short games with simple rules hardly affects me. I see them much like their players see games like Monopoly.

What qualifies as "mass market" mostly comes down to where you're standing.
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