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BoardGameGeek» Forums » Gaming Related » Podcasts & Blogs

Subject: Samara - GameNight! Se4 Ep11 rss

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Lincoln Damerst
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Tonight on GameNight! Nikki, Mike, Dave and Lincoln play Samara from designer Corné van Moorsel and published by Cwali.

Thanks for watching and please subscribe to us on YouTube - with more subscribers we get more freedom in how we run the channel.

http://youtube.com/boardgamegeektv
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Alex Ansari
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Very interesting mechanism. Initially I felt that the decisions would be obvious, but it was fascinating to see how tough the decisions became as the game progressed. I really enjoy the show. Thank you.
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Matt Smith
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Another game bought that I hadn't even considered until watching it on Gamenight - thank you Lincoln and the team
 
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J D
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What a great mechanism! Spending time to get/do things, the shifting calendar is so neat. Reminded me of Tokaido but this game is much more interesting to me.

However, your end discussion about balance of tile values makes me hesitant to pull the trigger. Will have to try first. Good job team!
 
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Jonathan Collins
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I like that calendar mechanism a lot! I just wish it was used in a better game...
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Mark Johnson
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That was fascinating. Great discussion at the end (you know I like that part). I couldn't believe Dave was arguing the MERITS of imbalance in a game, but in the end he kind of convinced me. I'd love to try it.

I also like games that make time/turns one of the resources you're juggling. You mentioned Around the World in 80 Days, Tutankhamen, Big Points, and Thebes, which are all games I like (well, not Big Points). Of these, I think Thebes is the most successful. Though I don't remember exactly how they work, I know a couple rarities from the early days of our hobby do this, too: Bus and Full Metal Planète.
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Alex Ansari
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MarkEJohnson wrote:
That was fascinating. Great discussion at the end (you know I like that part). I couldn't believe Dave was arguing the MERITS of imbalance in a game, but in the end he kind of convinced me. I'd love to try it.

I also like games that make time/turns one of the resources you're juggling. You mentioned Around the World in 80 Days, Tutankhamen, Big Points, and Thebes, which are all games I like (well, not Big Points). Of these, I think Thebes is the most successful. Though I don't remember exactly how they work, I know a couple rarities from the early days of our hobby do this, too: Bus and Full Metal Planète.


I enjoy the "time/turn" resource as well. Tzolk'in: The Mayan Calendar is another that springs to mind.
 
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