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Shadows of Brimstone: City of the Ancients» Forums » General

Subject: Stop, drop and roll rss

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Tom Tremblay
United States
Maryland
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I was thinking of how to homebrew a mechanic for burning tokens that adds a bit more depth than just 2dmg a turn.

I was thinking maybe if you have any burning tokens, you can spend your activation to roll a d6 for each burning token, on a 5-6 you can remove that token?

Also other heroes adjacent to you could spend their activation to roll a d6 and try and put out the fire.

advanced: at the start of every round your burning and have dynamite tokens roll a d6, on a 1 the dynamite goes off.

adds a little bit more immersion.
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Darrell Jones
United States
California
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Burnt Lightning wrote:
advanced: at the start of every round your burning and have dynamite tokens roll a d6, on a 1 the dynamite goes off.


Maybe use the D8? Other than that, I like the idea of my Bandito blowing up in the middle of the mine because he was on fire.
 
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