$18.00
GeekGold Bonus for All Supporters: 130.2

7,669 Supporters

$15 min for supporter badge & GeekGold bonus
48.3% of Goal | left

Support:

Recommend
4 
 Thumb up
 Hide
3 Posts

Masmorra: Dungeons of Arcadia» Forums » General

Subject: Masmorra Hero Abilities rss

Your Tags: Add tags
Popular Tags: [View All]
Will M (Grey Areas Gaming)
United Kingdom
flag msg tools
mbmbmbmbmb
I have compiled a list below of all Masmorra Heroes and their abilities (excluding the crossover kit stats as they have not been released at the time of producing this list).

Their starting abilities are listed below their name, while upgrade abilities appear below as bullets dashes.

I got most of the stats from the Kickstarter info (some didn't state all of their upgrade abilities).

Obviously, as CMoN continue to playtest the game some Hero stats will be subject to change.

===

BASE GAME HEROES

ALGUS
Turn any die into Magic.
- use Magic to create Coins
- use 2 Magic to create 3 Ranged,
- double a Defense
- use a Coin to conjure up an apprentice that grants him an extra Action Die.

MIKA
When disarming traps and opening treasure chests, one of the dice she uses may have a different symbol than the one required.
- extra Defense for a Step,
- Coins for a Ranged,
- buying Steps or Ranged,
- turning a Ranged into 2 Melee.

GREYBARK
Trade his free Step for either a Melee, Defense, or Elixir.
- gain Coins from an Elixir,
- gain an extra Melee and Defense from a Melee,
- buy a Step or Melee,
- get his pet wolf to help him out with an extra Action Die.

VALERIE
Combat with Undead Monsters is optional, and gains a Defense when in a room with them.
turn a single Melee into 2 Melee and an Elixir,
get 2 Coins for an Elixir,
turn a single Melee into 2 Defence and an Elixir,
generate 3 Elixirs from 3 Coins (refreshable).

JAY
Turn any die result into a Defence and Coin.
turn a Step into a Melee and 2 Coins,
turn a single Melee into 2 Ranged,
generate 3 Melee and a Defense from 3 Coins (refreshable),
get 2 Melee, a Defence and a Coin from a single Defence.

===

KICKSTARTER EXCLUSIVE STRETCH GOAL HEROES

QUAN
Turn any die into a Melee.
- turn a Step into 2 Melee,
- turn a Melee into 2 Ranged

BARUK
Baruk can suffer wounds in exchange for extra Defense and Melee results.
- turn a Ranged result into 2 Melee;
- a Melee and Step into multiple Melee and Defense;
- gain Coins with a Melee;
- spend Coins for a defensive maneuver with Defense or Step.

THEREON
Change any die result into an Elixir.
- double his Elixir result,
- turn an Elixir into 2 Melee,
- gain Coins from a Defense,
- trade Coins for Ranged and Elixir.

LOTUS
Avoid combat with Animal-type Monsters (like Bats and Spiders), and she gains an extra Ranged result when sharing a room with an Animal.
- manipulate Animals in her room,
- gain Coins for Magic results,
- trade an Elixir for Ranged,
- spend Coins to summon or remove Animals from her room.

TOSH
Take as many wounds as he'd like in exchange for as many Ranged results.
- trade 2 Melee for 2 Ranged and 1 Melee,
- trade Coins for Melee or Step,
- trade Melee for Step and Coins,
- shove a Monster from his room and gain an extra result of his choice!

AZURE
Change any result into a Step.
- turn a Step, or Coins, into Defense and Melee,
- get Melee and Coins out of a Ranged.
- his pet panther can grant him a 7th Action Die

BLOSSOM
Use Ranged results to attack Monsters in an adjacent room. She still gains the XP, but not any Treasure they might have.
- double one of her Ranged results,
- turn a Ranged into 2 Melee,
- spend Coins to get Ranged results,
- get Coins through a Step.

TOGHOR
Spend 3 Coins to get 2 Elixirs.
- add an Elixir to a Melee or to a Defense result,
- turn a Melee into a Defense and Coins,
- spend Magic and a Coin to get 3 Ranged.

TRAVIS
Spend any die in order to avoid combat with a Monster.
- spend Coins to move a monster away and get a free result,
- turn Magic into Defense and Coins,
- turn an Elixir into either 2 Melee or a Ranged and a Defense.

RAFFI
Trade any die for a Ranged result.
- turn a Melee into a Ranged and 2 Coins,
- turn a Melee into 2 Ranged,
- trade 3 Coins for 2 Magic,
- trade a Ranged for 2 Steps.

GRENOUILLE
Jump over an entire room to get to where he wants to be, avoiding traps and monsters.
- trade a Defense for a Step and Coins,
- trade any Treasure card for 2 Melee,
- trade a Ranged and a Coin for 2 Melee and a Step,
- 2 Magic for 3 Defense.

MAKUMBA
<not stated>

HYLDIR
<not stated>

ZSA-ZSA
<not stated>

===

ADVENTURERS SET

DAMIAN
Turn any result into a Defense.
- gain Coins for a Defense,
- spend Coins for extra Defenses,
- add a Defense to a Melee,
- double his Melee.

LANG LANG
Trade his free Step for either a Melee or Ranged result.
- trade a couple of Coins for either an Elixir, Melee, or Defense,
- turn a Ranged into two Melee,
- produce 3 Coins and an Elixir out of a Magic,
- double a Defense.

LUNA
Teleport anywhere by just spending any two dice.
- double a Magic result,
- produce two Elixirs from a Magic,
- turn an Elixir into a Step and Coins,
- give 3 Coins to get 2 Ranged.

NEFFAR
Combat with Undead Monsters is optional, and gains a Defense when in a room with them.
- Carry an Undead Monster with him when he moves,
- turn Magic into a Melee and Coins,
- spend Coins to summon or remove a Skeleton or Zombie on any room of his choice,
- his pet imp can grant him a 7th Action Die

STUMP
Gains a Melee result when he takes his first wound in combat.
- ignore the abilities of Undead Monsters and gain an Elixir when in a room with them,
- change a Defense into a Melee and Coins,
- turn an Elixir into two Defense,
- change a Melee and a Coin into an Elixir, Defense, and Melee.

===

KICKSTARTER EXCLUSIVE OPTIONAL PURCHASE

LUKE THE LUCKY
Every turn he may reroll any dice he wants one extra time.
<upgrades not stated>
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Fabiano Rossini
msg tools
Maybe will be hard to design so many crossovers to feel really diferent play with every heroe.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Will M (Grey Areas Gaming)
United Kingdom
flag msg tools
mbmbmbmbmb
Yeah, I think so too. But it will be interesting to see what they come up with.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.