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Shadows of Brimstone: City of the Ancients» Forums » General

Subject: Jargono native, archer extrordinaire? rss

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Eric Harman
United States
Ontario
CA
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Having watched the unboxing video, it looked like one of the jargono native's starting skills is to both start with a bow (instead of a shield), gets bonus to hit for ranged, and also to get the rancher's ability to get more shots one a kill, but with a bow instead of a rifle.

I'm unreasonably excited about this.

Can anyone who has the native confirm or deny this?
 
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MT Dav

Maryland
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I think the wording is that once a turn the Native can get another bow shot if it kills an enemy with the bow.

Regardless, I'm planning a tribal hunting party of 4 natives with a field researching doc added later.
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Ryan Karetas
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Can confirm there is a ranged starting upgrade that provides a bow as starting gear, I didn't look at the other details.
 
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Njorl
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That is correct, at one extra shot per turn.

You can see in the second photo here.

http://rover.ebay.com/rover/1/711-53200-19255-0/1?type=4&cam...g0r0AAOSwCfdXo2Vs
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Eric Harman
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Well... it's still a cool ability. there's some pretty strong bows in the trading post in frontier town.
 
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Adam Mitchell
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SenorMTD wrote:
I think the wording is that once a turn the Native can get another bow shot if it kills an enemy with the bow.

Regardless, I'm planning a tribal hunting party of 4 natives with a field researching doc added later.


Please post and let us know how that Posse does!
 
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Andrea Florio
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Tokyo
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The skill that lets the native double endurance/ignore though is amazing!
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Eric Harman
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andvice wrote:
The skill that lets the native double endurance/ignore though is amazing!


I'm actually not familiar with the endurance key word, what does it do?
 
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MT Dav

Maryland
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Endurance is a number that caps the amount of damage an enemy can take from a single hit. So Endurance 4 would mean that your roll of seven damage from a shotgun would be capped at 4 and 3 wounds would be discarded. Using the above example, the skill that lets him double the number would allow the native to do up to 8 damage from a single hit.
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