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Any way to get around this when planning moves? Usually happens when there is a cult action at end of round (eg transforming a hex) and I can't plan my moves for the next round as I am not the active player
I do not remember getting stopped in the planner by that.
Did you use the pass action?
You can also switch factions by !factionname command. So you can go to another player, use that spade and go back to your own faction.
I do not remember having to do that when cult spades are awarded though. So I guess something else is amiss here.
Doesn't happen when I plan many moves in advance. Only happens when I've altered my plans and redone then with first move in my plan during the end of round cult bonuses.
Eg of my plan:
Transform e6. (As part of end of round cult action)
Then I try to start then next line of my plan as the first move of the next round
Eg action act4
But it won't let me and gives me the above error