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Cthulhu Wars» Forums » Play By Forum

Subject: pbf #63 Yuggoth clock ticking rss

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Tiago Gouveia
Brazil
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I will host a 5 player game on Yuggoth map.

Rules are standard for most pbf. In case of discordance we consult official sources and argue till find an apropriate answer. If necessary my word will be final.

Time limit: we will use a 24hr time limit. If any move posting last for more than 24hr we will consider that the player chooses the pass action, loose all remaining power and pass. The idea is to keep the game going fast.

I will random asign seats from 1 to 5 and players will CHOOSE factions.

No neutrals, no high priest, no tchotchos.

Who is on board?
 
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Marcio Ferreira de Novaes
Brazil
São Paulo
SP
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Re: A Yuggoth match with time limit
I will play.
 
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Jean Valjean
France
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Re: A Yuggoth match with time limit
Great idea! I'm in!
 
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Simona Dostalova
Czech Republic
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Re: A Yuggoth match with time limit
Cool idea! I'm in
 
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Tiago Gouveia
Brazil
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Re: A Yuggoth match with time limit
If I can find someone to handle the ES, we can play the 4 of us. Lets go?
 
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Jean Valjean
France
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Re: A Yuggoth match with time limit
Yep
 
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Tiago Gouveia
Brazil
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Re: pbf #63 Yoggoth clock ticking
Ok, we got someone to handle the ES.
Thaks scizor_g45. Be welcome to join us!

Let´s start.

Sorting seats:

Sit 1 1customw{1:tiagomo;1:retrogamer64;1:esed;1rofmarcio} -> ( tiagomo) -> ( tiagomo)

Sit 2 1customw{1:retrogamer64;1:esed;1rofmarcio} -> ( retrogamer64) -> ( retrogamer64)

Sit 3 1customw{1:esed;1rofmarcio} -> ( esed) -> ( esed)

Sit 4 profmarcio

Lets choose factions folloing sit order.

I will be
 
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  • 937078. tiagomo
  • 1customw{1:tiagomo;1:retrogamer64;1:esed;1:profmarcio} =
  • ( tiagomo) =
  • ( tiagomo)
  • Wed Aug 17, 2016 12:46 pm
  • [+]
  • 937082. tiagomo
  • 1customw{1:retrogamer64;1:esed;1:profmarcio} =
  • ( retrogamer64) =
  • ( retrogamer64)
  • Wed Aug 17, 2016 12:48 pm
  • [+]
  • 937083. tiagomo
  • 1customw{1:esed;1:profmarcio} =
  • ( esed) =
  • ( esed)
  • Wed Aug 17, 2016 12:48 pm
Jean Valjean
France
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Re: pbf #63 Yoggoth clock ticking

Let's spread joy and hapiness around the world Yuggoth
 
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Jean Valjean
France
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If esed or profmarcio wants to play YS, I can change
 
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Marco Majoor
Netherlands
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Hah, some familiar faces in this game! I'll be your resident Elder sign keeper, pleased to meetcha!
 
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Simona Dostalova
Czech Republic
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I'm sorry for delay but I lost the subscription for this, somehow. Subscribed and ready now!

I will play Crawling Chaos



profmarcio next to decide
 
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Tiago Gouveia
Brazil
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While we wait for profmarcio, let me recap main rules change for this map. If I forget or miss something, please reply.

1. Laboratory. Any faction controlling a gate in the Laboratory (or if Yog-Sothoth is in the Laboratory) may perform the surgery action (cost:1). Replace up to 4 of your acolyte cultists with brain cylinder tokens. Brain cylinders (BC) are cultists but not acolyte. they can open and control gates. They grant 1 power in the gather power phase. They cannot use the move action, instead when a friendly unit moves it can carry as many friendly BC as are in the area for free. They can be captured as usual OR you may choose to replace the enemy BC with one from your pool. They can be assigned kills but not pains (are imune to pain like abilities such as howl/necrophagy/dread curse).
 
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Tiago Gouveia
Brazil
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2. Slime sea overlook and Slime sea.
Any faction controlling the gate at the slime sea overlook (Yoh-Sothoth if he is the only gate there, if there is an enemy controlled gate it proceeds Yog-Sothoth) can perform the action call slime mold (cost: 0 or 1) AND control all Slime molds on the board. If all Slime molds are in the pool the 1st one has cost 0 all subsequent are cost 1. Slime molds appear at one of the Slime Sea areas. They are combat 2 monsters. They cannot move (or artic wind) to the Slime sea overlook. They can retreat there and be placed there by other non move abilities such as submerge/dread curse/avatar/howl/necrophagy/desecrate(?)/Death from below(?).
 
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Tiago Gouveia
Brazil
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3. The Green Pyramid.
Gates at TGP grants one more power during the gather power phase if they are controlled. But they can make the Watcher awakens earlier and more often than "normal" (see "The Watcher" bellow).
 
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Marcio Ferreira de Novaes
Brazil
São Paulo
SP
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I choose



And I don´t have any idea of what I should be doing at this map. That will be fun.
 
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Tiago Gouveia
Brazil
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4. The Watcher of the Green Pyramid.

4.1 awakening the Watcher
The Watcher marker starts in the 12 position of the doom track with the asleep face up. When a player doom marker pass 12 in the doom phase the Watcher awakens. Flip his marker and put his figure in the Green Pyramid in the Watcher´s postern. Every time a player marker passes 12 if the watcher is asleep he awakens, if he is already awaken nothing happens. Aditionally, if there is a controlled gate in any Green Pyramid area in the doom phase roll a die. If the result matches an GP area with a controlled gate the Watcher awakens.

4.2 atacking with the Watcher
If the Watcher is awaken at the end of the doom phase he attacks. Starting with the 1st player he must move the Watcher to one adjacent area with units of any faction and attack EVERY faction on that area. If there is no adjacent areas with units the Watcher teleports to any are on the map with units on it and attack EVERY faction there.
Control cicle through turn order until All players have attacked with him once (moved to adjacent area and attacked).
The Watcher is imune to pain results, every kill reduces his marker one position on the doom track, when reaches zero he is dead (until any player passes 12 doom or control a gate in the GP).
 
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Tiago Gouveia
Brazil
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Lets sort 1st player (if WW NOT gain a spellbook)

1customw{1:WW;1:YS;1:CC;1:BG} -> ( WW) -> ( WW)

1st player set turn order and take your 1st action please.
 
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  • 937541. tiagomo
  • 1customw{1:WW;1:YS;1:CC;1:BG} =
  • ( WW) =
  • ( WW)
  • Thu Aug 18, 2016 8:33 pm
Tiago Gouveia
Brazil
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Turn goes right, YS is next.

pay 1 power. Move cultist to Desolation of Knath.

7 poer left.

YS is up.
 
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Jean Valjean
France
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Move cultist to Laboratory (1PP)

7PP left

Next : CC


Dear CC,
I will let you capture one of my cultist in round 2. Sounds OK for you?
 
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Simona Dostalova
Czech Republic
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Pay 1 - fly cultist to Pyramide Painite Slope.

7 pp remaining

BG is next


Dear YS,

that would be nice of you.
 
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Simona Dostalova
Czech Republic
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I mean Emerald
 
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Marcio Ferreira de Novaes
Brazil
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Woke up in a strange land. Everything was out of place. The right idea was hiding as soon as possible.

Pay 1 power: move 1 CULTIST from SPORE ISLANDS (BADLANDS, could not read, sorry) to TOXIN DISPOSAL.

7 power remaining.

WW next.

 
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Tiago Gouveia
Brazil
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pay 3 power. build a gate at Desolation of Knath.

4 power left.

YS is up.
 
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Tiago Gouveia
Brazil
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Jean Valjean
France
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[q="Retrogamer64"]

Awaken KiY in Laboratory (4PP)
Take Passion

3PP left

Next : CC
 
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