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Mansions of Madness: Second Edition» Forums » General

Subject: Theory on Innsmouth bug **SPOILERS** rss

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Dax is
Canada
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I have only experienced the game stopping bug if I did reveal the store. I am curious if anyone else has had the bug but did reveal the store.
 
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indy lim
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I only played it once, and it crashed after the Mob moved into the Harbor tile. I did get into the store previously.

Did you actually manage to finish the scenario without crashing?

Does anyone know if the Descent Road to Legend has the same issue? I'd assume its made on the same platform. I hadnt heard about as many game breaking bugs for that app.
 
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Steve S
United Kingdom
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indylim wrote:
Does anyone know if the Descent Road to Legend has the same issue? I'd assume its made on the same platform. I hadnt heard about as many game breaking bugs for that app.


In Road to Legend I've played all of the first scenario and a few quests of the second one but not encountered any major problems.
 
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Bryce K. Nielsen
United States
Elk Ridge
Utah
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We've played through Innsmouth once. We lost, but had no game breaking bugs.

-shnar
 
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steven riola

joliet
Illinois
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shnar wrote:
We've played through Innsmouth once. We lost, but had no game breaking bugs.

-shnar


Had no issues when we played.
 
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Matt
United States
West Bend
Wisconsin
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My wife and I played Innsmouth tonight for the first time and encountered two minor bugs. Onehad and attack where the modifier sign was crazy characters for the + or - signs. So it was like lore symbol ©$1. We played it like it was a +1 to the skill test. The other issue was it said to remove the riots mini and replace with a dark one then in the next mythos it said to move the riots mini two spaces towards some tile. If just removed on the previous turn how can you move without a respawn text? Minor, but weird and annoying.
 
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Maelstrom UK
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Some details on the game-breaking bug (the condtions that cause it to happen) can be found in this thread: https://boardgamegeek.com/thread/1622240/bug-app-game-froze-...
 
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Richard A. Edwards
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Lacey
Washington
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Latest update, 1.0.3, is supposed to fix this!
 
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