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SOLO HUNTER GAME
One brave Treasure Hunter enters the house alone!
Set up for either a Basic Game or an Advanced Game. Character Abilities, Ghost Event Die & Ghost Spawner may also be used.
1. Select only one Treasure Hunter to enter the house.
2. Unhaunting a room. Roll both Battle Dice - if BOTH dice roll an UNHAUNT ICON, the Haunting Marker is removed.
3. The Treasure Hunter CAN leave a Haunted room with a Jewel but all remaining movement is lost.
WINNING THE SOLO HUNTER GAME
Once the Treasure Hunter escapes the house with all their Jewels, they win!
LOSING SOLO HUNTER GAME
If all 6 Haunting Markers are on the board all the players lose!