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Star Trek: Frontiers» Forums » Rules

Subject: Multiple enemies and Assigning Damage rss

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Sang-Beom Han
South Korea
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If I cannot prevent multiple enemy attacks, and one of them have offensive ability, how do I apply?

Ex : Two enemy, One have Antimatter weapon. Another have Biogenic Weapon. Both, Suspended for 1 damage. So, total damage is 2. (Of course, damage 1 is derived from Antimatter weapon enemy. Another is derived from Biogenic Weapon enemy. My Captain's Defense Value is 3. How do I get a card?
 
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Andrew Parks
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The damage from the antimatter weapon would be doubled (from 1 to 2), so your total damage from both attacks would go from 2 to 3. Since you have a defense of 3, you would receive 1 damage card in your hand, and then (because of the biogenic weapons) you would receive another damage in your discard pile.

Basically, the antimatter weapon and disruptor effects apply only to the ships with those abilities.

The biogenic weapon effect, however, applies to your total damage, no matter how many ships are involved. The same applies to the energy dissipator. If you manage to fully block an enemy with an offensive ability, however, then its ability is negated because it did not contribute to the total damage.

This is a bit different from Mage Knight, where each unblocked enemy is processed separately. In ST:F, the total undeflected damage is combined and applied to the ship all at once.
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Charles Rankin
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Edited to remove my answer. Andrew beat me to the punch, and corrected my interpretation. Of most importance is that Biogenic from one (or more enemies) is applied to the total damage.
 
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Sang-Beom Han
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Thank you. I'm very confused.

*. Maybe, need include in FAQ.
 
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Rus
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Andrew Parks wrote:
This is a bit different from Mage Knight, where each unblocked enemy is processed separately. In ST:F, the total undeflected damage is combined and applied to the ship all at once.


Andrew, what was the rationale behind this change from Mage Knight? Doesn't it shift the balance towards being easier for the player? (Also, I must admit, I did not notice this subtlety and was processing damage separately from each enemy!)
 
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