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I noticed with the first time I played this game it had a major issue. It had player elimination that could potentially have players sitting around for 20+ minutes. This usually occurs when 1 player adds trash and not only do they knock down trash, but they knockdown almost the entire stack. And in many of these games it took a solid 15-20 minutes to reach that point, meaning in higher player count games players could be sitting around for 40+ minutes if we play according to the rules.
So here is the variant!
Once a player knocks down enough trash to be considered eliminated from the game this immediately triggers the end game.
The player who knocked over the trash is automatically the "biggest loser", the player in first is the player with the messiest room (higher number in their room). Ties are broken by quantity of cards in their room, ties after that are broken by the person with the least amount of dropped cards, ties after that are considered draws.
This keeps it so that all players can constantly play this game without anyone sitting around. It also gives incentive to build up cards in your room towards the late game instead of playing it safe by constantly only playing 1 card.