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New Bedford» Forums » General

Subject: Like in Carson City. rss

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Joel Stair
United States
Macon Area
Georgia
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So in Carson City

They have different Variant

A new Beginning
Carson river
the might is right
Kit carson
Outlaws
Horses

And they tell you want People to use that players can choose from each turn

What I'm trying to do is the samething with New Bedford & Rising Tides
and you would use certain buildings for each Variant.

1) A New Bedford
2) There she blows
3) Moby Dick
4) Long Voyage
5) Home Coming



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Lutz Pietschker
Germany
Berlin
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Interesting. Like the themed set-ups from Rising Tide, just more & maybe better?
 
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Joel Stair
United States
Macon Area
Georgia
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Fixed
 
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Nat Levan
United States
Glenside
Pennsylvania
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I'll have to look at how Carson City does it. I've never played with those variants. Is it more than just choosing different characters at setup?

We tried to do something like that with the themed building combinations listed in the Rising Tide rulebook. Does it also add rule changes?
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Joel Stair
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Georgia
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I listed it incorrect in the first post.

link to rules page 16 at the top
http://boardgamegeek.com/filepage/121136/carson-city-big-box...

The others I posted are just a VARIANT. sorry for the mistake.


Carson City, a quiet city?
These characters will allow you to avoid conflict as much as
possible. It is also a good combination if you play with 5 or 6
players and prefer the game to be not too aggressive.
1R, 2R, 5Y, 11Y, 13Y, 14YR, 16R

Carson City, a city where you can prosper

These characters will be sure to make you very rich.
0Y, 2Y, 3Y, 4R, 6Y, 8R, 12Y, 16Y

Carson City, the perfect city to become
a home owner

These characters allow you to play heavily on the development
of the city and land purchases.
0Y, 3R, 4Y, 5R, 8Y, 9Y, 12Y, 15R

Gold rush
These characters can make you fully benefit from your
income from Mines … perfect to play with the “CARSON
RIVER” variant but by placing 9 mountains (instead of 6).
0R, 1Y, 3Y, 5R, 8R, 9Y, 10R, 11R

Settling scores in Carson City
This assortment of characters is the most aggressive possible
… sensitive souls should stay away from this one.
0R, 6R, 7Y, 9R, 10Y, 12R, 13R, 14YR
 
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Joel Stair
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Georgia
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Sivilized wrote:
I'll have to look at how Carson City does it. I've never played with those variants. Is it more than just choosing different characters at setup?

We tried to do something like that with the themed building combinations listed in the Rising Tide rulebook. Does it also add rule changes?

I thought i had seen it at one time and couldnt find it again.
I see it now haha

I was going to look into buildings that gave you lots of money.
and buildings that give you points for things.
I will have to play with the ones you have listed in RT
I love the amount of work you put into this game.
I cant say how much i really like this game
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