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Subject: The 369th Edition of the TGIF Poll rss

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Ben Lott
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If you want updates on when new TGIF polls are posted, or want to look at the results of past polls go to The TGIF Poll Subscription Thread.

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Poll: The 369th TGIF Poll
How long is too long? In other words, at what point is the length of a game so long that you won't even consider giving it a try?
  Your Answer   Vote Percent Vote Count
30 minutes (apparently you only like micro-games)
0.0% 0
1 hour
0.3% 1
1.5 hours
0.8% 3
2 hours
2.8% 10
2.5 hours
1.4% 5
3 hours
6.5% 23
3.5 hours
6.2% 22
4 hours
14.1% 50
4.5 hours
3.9% 14
5 hours
9.9% 35
6 hours
7.9% 28
7 hours
4.2% 15
8 hours
6.5% 23
9 hours
2.3% 8
10 hours
0.8% 3
More than 10 hours (or there is no upper limit to my patience with a game)
32.4% 115
Voters 355
Not taking into account the first/learning games, does your group usually take more or less time than is quoted on the game box?

(I realize most of us don't time out our gaming, but just go on your gut instinct and estimate)
  Your Answer   Vote Percent Vote Count
More
52.3% 184
Close to the same
36.4% 128
Less
11.4% 40
Voters 352
Most gamers agree that a distracted gamer (texting, watching TV, making/taking phone calls, etc.) is very annoying. However, what if a game has relatively long stretches of downtime between turns?
  Your Answer   Vote Percent Vote Count
Aside from emergencies, there is no excuse. Watch the board, plan your next move, talk to the other players, but be present here!
20.3% 72
I don't like it but I suppose it would be OK. However, only if there are very long stretches of downtime and you cannot plan ahead in this game.
27.0% 96
With a decent length of downtime I think any distraction (within reason) is OK as long as they are ready when their turn rolls around again.
47.3% 168
I don't care how distracted you are even when it is your turn. As long as it's not hurting anyone, enjoy yourself.
3.1% 11
I would never play a game with any significant stretches of downtime.
2.3% 8
Voters 355
This poll is now closed.   356 answers
Poll created by Blott
Closes: Fri Sep 2, 2016 6:00 am


4. What's the longest game you have ever played?

Any discussion is encouraged.
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chearns
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Blott wrote:
What's the longest game you have ever played?[/b][/BGCOLOR]

Any discussion is encouraged.


I'm playing Pandemic Legacy at the moment, which is the longest boardgame I've ever played (it will end up taking over twenty hours to complete), and is the reason why I said over ten hours is reasonable in the first question.

However, there are few games that I would agree to sit down to play if they will run over two hours per session. They will likely have to be a classic (I will sit down to play 1830 in a couple of weeks) or an innovation that interests me greatly (in other words, not a mere twist on worker placement or some other such nonsense) for me to even consider it. And a cult of the new game that takes over two hours to play in one session? Forget it, I have better things to do with my time. Heck, two hours may even be high. I doubt I'd really want to play anything that said more than 90 minutes on the box.

My games seem to run long, but I play fast. I just seem to be surrounded by people who like to think things through longer than I.

Ugh. Downtime. I don't like downtime games. If it happens on occasion because someone really needs to calculate things, fine, but if I'm routinely supposed to wait thirty minutes between turns (A Brief History of the World), I would rather not play games at all. So, yeah, no games where it makes sense to go do an alternate activity between turns. If that makes sense, then the game has already failed and we should just pack it up and play something else.
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Don Barree
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Longest game at one sitting (standing):
Here I Stand for about 12 hours with 1/2 hour dinner break
Longest game completed:
Terrible Swift Sword over several days.
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Wendell
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My user name is wifwendell. WIF as in World in Flames. BGG's WIF page says 6000 minutes (100 hours) for playtime.

That's a dirty lie. It's really LONGER than that.
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Russ Williams
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Most memorable longest single sitting game was an epic fun overnight roughly 14 hour game of Titan.

I've played various wargames in multiple sessions which lasted several days; not really sure what the longest would have been (in hours of play or calendar days played). In recent times, a German Solitaire game of Enemy Action: Ardennes was played over 3 consecutive days, 20something hours total.
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Ron Price
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I'd play a game of any length. Theoretically.

In reality, I'm a parent with a family who demands attention, inclusion, and... table space! So no long games at my place. Unfortunately, the people I game with are in similar situations, so playing a weekend-long game is an entirely hypothetical situation for me.

Likewise the distractions. The group we play with most often have four kids, and we all get together. We play games, the kids watch movies and play by themselves. But diapers need changed, movies need to be fought over and played for the kids, and spills need to be cleaned. So calling for somebody in the other room to take their turn happens (we usually play Zombicide, so we can take turns for them). Breaks are taken. Decisions are made to commit suicide to end a game so the kids can sleep. We know going in it's not to be taken too seriously, and it all works out. I feel differently when it's at a more serious event, but then I guess the "not hurting anyone" thing would apply--if you're slowing the game down, you're hurting it.

EDIT: Longest games I ever played were The Fellowship of the Ring, which always took longer than the four hours indicated on its page. My college roomie and I would leave it set up all weekend on our dorm floor; I'd have been content if the games went twelve hours. Probably just nostalgia, though. I'm sure the games I play these days are better by contemporary standards...
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Quote:
What's the longest game you have ever played?


Not counting RPGs, the longest single session was ~10 hours. That used to happen regularly when playing WIF (see above) and Empires in Arms. The longest game was somewhere between 12 and 15 days, at 8+ hours per day - an EiA variant that started with the historical situation in 1793 and continued until 1815. We played that 2 or 3 times.

Longest RPG ran over 150 sessions, ~4 hours each
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Ben Lott
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1 - If the box says 3 hours, I'm really going to cringe and will never seek it out to play.

2 - I usually play with my family, and we always take longer than the time quoted on the box (with very few exceptions.)

3 - I'm not a fan, and I don't like it. However, I will tolerate it when there are big stretches of downtime as long as it doesn't become too annoying.

4 - This is a tough call. I think the one time I tried Wealth of Nations was probably the longest and we even quit early.
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Gary Heidenreich
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Longest game(s).

Well, we play vanilla Civ on somewhat of a regular basis. The average for 6 of us playing comes out to about 9.5 hours.

I have played games of Supremacy way back that usually clocked in normally at 12+ hours.

Played Axis & Allies once that went 14 hours.

Now, I have played Sheepshead for 16 hours once.

Our group usually take a bit longer as we are chatty as all get out. Wouldn't change a thing about that.
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Tony C
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Anything with a box time over 2 hours has an incredibly low chance of my purchasing it, UNLESS it has a great solo game.
If I know going into it, I will play a game 2-3 hours at a con. 3-4, I really have to be into it, and really not anything over 4 hours in a single session.
I used to play D&D in college and we'd play 6, 8, 10 hours with suitable bio, beer, and pizza breaks. But that was then.
I rarely have more than a couple hours to play a game except at cons, and then I don't want to spend all day playing one game.

Distractions - be respectful. I'll play games with my parents when they visit, and one of us hops up to work on dinner when not their turn. If any distraction distracts the other players, or if that distraction means that player spends five minutes saying "Ok, where were we, what did you do," etc, it's too much of a distraction. Huge variable based on the game and the game group, of course, and things do happen (emergency phone call, etc). But generally speaking, if you're doing something with people, it's decent and respectful to DO that thing and "be in the moment".

That said, I do greatly prefer games with either a) minimal downtime or b) enough going on that each player needs, and wants, to pay attention during the game, even not on their turn. Or, c), the game is light enough that people talk and visit during the game.
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Tom Bruno
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if we are talking single session then I cannot complain about length. Our group sometimes plays Talisman, the base game is 2-4 players, but often we play with expansion and have played up to 8 people in the past. This combined with the fact that we are all of us usually distracted gamers (normally from talking, eating or watching tv) so games of Talisman can take hours. one game I played took 6/7 hours and was conceded to the guy nearest the win as it was getting too late (even tho I totally screwed the leader with a few well placed spells so he died)
As I said, if I am playing with my friends group, things always take longer as we get distracted. We like it that way, normal distraction is each other, we are a social group and play to socialise. I am sometime the person pushing to concentrate on the game, but mostly I just go with the flow. Not uncommon for us to double a the playtime on the box. we can easily spend over and hour playing a single game of love letter
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Eric Brosius
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1. The longest games I've played are large wargames. We often set one up and play over a series of sessions. We also often don't finish to the very last turn; something might come up that requires us to stop. I'm happy to play a game that way. I'd play a 100-hour game (or a 500-hour game) that way as long as we were enjoying it and could leave it set up and keep playing.

But, to give a few examples, I played a multi-session game of Ardennes '44 (probably about 12 hours,) similarly for Baltic Gap (15 to 20 hours,) La Bataille de la Moscowa (third edition) (maybe 12 hours for part of a short scenario,) Last Chance for Victory (8 sessions totaling about 35 hours,) two separate playings of Three Battles of Manassas (the longer one about 15 hours,) and a solo playing of the Utah Beach scenario for Day of Days: The Invasion of Normandy 1944 (maybe 12 hours.) And we've just set up Scenario 6.2 of Beyond the Rhine and played the first turn. I'm hoping we get a good way into it, but time will tell. Back in the 1970s, we played a good part of a game of Terrible Swift Sword in teams, and that probably took about 25 hours.

2. My group usually takes much less time than average, especially once we know the game. I'd estimate that on average we take only two-thirds of the time. Specific examples: 1846 in less than 2 hours with 3 or 4, Saint Petersburg in no more than a half hour, Outpost in under 2 hours with 4 players, and Fast Food Franchise in less than an hour. Of course, Joe Huber is in my group, but the speed seems faster even if he's not in the game (I guess he's trained us.) Joe Rushanan hosts three groups: the Fun Group, the Fiscal Group, and the Fast Group (guess which one I'm most often in!)

3. For me, if there's an opportunity for people to check their phones regularly while playing, then we're playing the wrong game. I guess if we were playing Titan with more than 2 it might make sense. I don't want to let my preferences dominate everyone, but I hate playing games in which people are always checking their phones. If they make conversation with their fellow players who aren't on task, though, I'm fine with that.
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Yours Truly,
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There must have been a moment at the beginning, where we could have said no. Somehow we missed it. Well, we'll know better next time.
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8.5 month-long game of Dominant Species.
But that was asynchronous, on Vassal. ninja

In real-time, in one sitting...
Here I Stand
I think the listed play time is 6 hours. Can't remember how long we lasted but I think we called it quits about 2 AM, IIRC we didn't end up playing out the whole thing.
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Eric Brosius
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chearns wrote:
Ugh. Downtime. I don't like downtime games. If it happens on occasion because someone really needs to calculate things, fine, but if I'm routinely supposed to wait thirty minutes between turns (A Brief History of the World), I would rather not play games at all.

I'm going to comment on some of the other posts in this thread, not to criticize the authors, but to say what a pleasure it is to be in a "fast" group. In my group, I'd expect to finish a 5-player game of A Brief History of the World in 2 hours. So if you say I get 7 turns in such a game, it's only about 15 minutes between my turns.
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Yours Truly,
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There must have been a moment at the beginning, where we could have said no. Somehow we missed it. Well, we'll know better next time.
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chearns wrote:
Blott wrote:
What's the longest game you have ever played?[/b][/BGCOLOR]

Any discussion is encouraged.


I'm playing Pandemic Legacy at the moment, which is the longest boardgame I've ever played (it will end up taking over twenty hours to complete), and is the reason why I said over ten hours is reasonable in the first question.



Interesting, I don't see the 12-24 sessions as one long game, but rather 12-24 linked games.

Like in D&D, if you had two different sequential campaigns, that were linked by their shared universes, the same characters, and events in the first campaign that changed the universe/characters in the second campaign - would you call that two separate games or one long game? If that latter, as long as you keep the same characters and setting across campaigns, D&D is only ever one long game?
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Larry L
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I would play games of any length if I had those stretches of open time to play them. I don't so I don't.
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Shaun Morris
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Not including Tabletop RPG's the longest game I ever played was Cave Evil at right around 6 hours.

IT WAS AWESOME!! Theoretically I'm okay with any length. Although, 6 hours is about the longest I can play a game without needing an hour for a break.
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Bruce Gazdecki
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Longest game I can think of is a 6 hour session of Secrets of the Lost Tomb. 6 players.

Not a bad game, but way too long.
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Eric Clason
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These days I would never seek out a game with a play time over 3 hours. However I have in the past few years, on several occasions attended single game sessions lasting around 6 hours, when friends organized game sessions for games like Civilization.

I'd rather play several shorter games, however when the choice is one long game or no games, I'll consider it.

Edit:
Longest game I ever played:
When I was in high school, we use to design our own war games using graph paper maps, mounted on styrofoam, and using pins through punched out letters for units. Although not contiguous, one of those games lasted in the 100s of hours over several months. The number of hours in the longest single session was probably in the teens.
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Christopher Yaure
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In high school and college (1974-1982) four of us used to play Rise and Decline of the Third Reich, which could take up to 24 hours. We would start Friday night, play all day Saturday, then finish on Sunday, if necessary.

When my oldest was 12-14 (2004-2006), we would play Paths of Glory, typically one or two turns a night. Games probably took us 8-12 hours over a couple of weeks.

The following were single sitting games:

A couple of games of Twilight Imperium (Third Edition) with my sons and one or more of their friends (2006-2008)took 6+ hours.

I have played several tournament Chess games (1976-1994) that took 5+ hours.

Now, my longest games are usually played at WBC. The con is 9 days long, so I am happy to spend extended periods of time on games that are hard to play elsewhere. The longest are probably War of the Ring (second edition) and Hannibal: Rome vs. Carthage, which can take 4+ hours. The last few years my middle son and I have played several games of War of the Ring at home as well.

The longest games my wife and I play are typically 3 hours, e.g., Power Grid.
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Jacob Jaskov
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Longest board game game:
That must be Empires in Arms.
We played once a week for 4-5 months. I was the only one who hadn't tried it before. I played Spain, which is a good beginner nation. It played surprisingly well and halfway through the game I was well on track to win the game. The other experienced players didn't like that, so they ganged up on me (even my allies!) and crippled my country. The rest of the game I struggled to have something relevant to do :-(

Felt like a complete waste of time and was completely unfair.
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Stephen Miller
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1. Particularly for two player titles, I think at this point we'd be able to leave it out and take breaks while playing - like we do with Twilight Struggle and 1989 - so likely no length to long. While I tend to lean towards mid-length stuff; 60-120 minute stuff, for the right experience - including heavy Euros and economic games, not just Amerithrash and light war games - I'm more than happy to be in for the long hall.

2. Probably close to same, game depending. Less time if the box time assumes larger groups since we tend to play two player.

3. Getting up to stretch your legs, etc, during long games with significant downtime is actively encouraged, imo! And if you want to make us all a brew while you're at it, that'd be great, cheers.

4. Tricky one. Without breaks? Initial games of Dominant Species took us about 6 hours, with initial games of UK Rails not being too far behind that. Not sure with breaks, me and my husband tend to break off for meals/sleep/etc between the early and mid and mid and late wars in Twilight Struggle and 1989, though. Of course, if you count Diplomacy I think 1-2 months or so, counting the negotiations?
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Håkan König
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1. My limit is that I prefer games that can be played in one sitting (day). Otherwise no real limit.

2. More, mostly. 2 players with big AP and not that many games that are played twice means that we seldom finish a game in the time the box states.

3. If there are downtime between turns then I'm mostly OK with it, at least as long as they keep track of when it's their turn again.

4. Advanced Civilization, 8h+ (twice). Twilight Imperium (Third Edition), 7h (twice, first & last). 18xx, ~6h.
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Mike Jones
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there were some war-games in high school that we would leave set up and play here and there. Don'e know how long actual game time was.

I remember a game if civ taking about 12 hours.

The longest I ever play now is about 6 hours.
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Mike Jones
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I saif 8 hours for question one. But, I really want to be a smartass and say depends greatly on the game.

For instance if it is say a deck builder and is listed over an hour, I will think long and hard if that isn't too long.
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