$18.00
GeekGold Bonus for All Supporters: 79.96

5,371 Supporters

$15 min for supporter badge & GeekGold bonus
33.8% of Goal | 27 Days Left

Support:

Murr Rockstroh
United States
Fleming Island
Florida
flag msg tools
mbmbmbmbmb
In the basic game, you have 6 players each play one of the colors, and put the 7th color into the middle of the table for everyone to figure out.

What exactly are you attempting to figure out in the Basic Game with less than 6 players. According to the set up for fewer than 6 players in the rulebook, all 7 colors are going to be used. Each player gets a color to play, and each person also gets a small part of the unplayed colors. What exactly are we trying to figure out at that point?

All the unplayed colors?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sean Lambert
United States
Bellevue
Washington
flag msg tools
mbmbmbmbmb
You still try to figure out who the three witches are in the single color that nobody plays, e.g. gray.

Each player "adopts" members of the other unused families (e.g. orange and brown) so you can glean at least SOME information about them. You don't need to know the witches from the partially adopted families, but it is helpful.

We ran into several instances where a 4-player game devolves into at best a 50/50 guess at the end, which is a little disappointing after all of that careful logic. Maybe next time we will reveal all of the non-adopted people (from orange and brown) so the game won't end in a guess. It may help to make sure the non-adopted people all have different numbers, but I'm not positive.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.