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BoardGameGeek» Forums » Board Game Design » Board Game Design

Subject: Products launched by users on BGG rss

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Terry Kirk
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I thought it would be interesting to see if any users who frequent BGG had released a successful project, with help from the good folk of here.
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Jerry
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Graham
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kirkatronics wrote:
I thought it would be interesting to see if any users who frequent BGG had released a successful project, with help from the good folk of here.


Too many to recall
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Terry Kirk
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That sounds good to me.
Anything you have bought out developed personally?
 
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Caroline Berg
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Jerry is correct - there are just too many to list here.

I know you are a new user, and as such I highly recommend you take some time to look through the various threads posted in the work-in-progress (WIP) section to see just how many games are successfully launched.

Or better yet, look through any of the game design contests hosted on BGG over the past three years, and you will find plenty of games that went from contest to publication.
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Terry Kirk
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Thanks, I'll take a look.
I'm trying to research how people went from their idea all the way to publishing.
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Matt D
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kirkatronics wrote:
Thanks, I'll take a look.
I'm trying to research how people went from their idea all the way to publishing.


If you want a soup to nuts dialogue is suggest searching for "Designer Diary". The search function at BGG is pretty bad honestly but if you look through to find those posts they are often a narrative account that goes literally from idea to creation to fulfillment.

If that search phrase doesn't work, I remember vividly that the designers of Fleet (Matt & Ben) had the name "Palpatine" in the title of their diary. At the very least search for that (can't be too many hits) as theirs was pretty good especially from the perspective of two novice designers who literally came up with a game concept on their lunch break and now have four? Or more successful launches under their belt within about two or three years.

I'd find the link myself but I'm On my phone and it doesn't work well to add links or find things.
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Abraham Quicksilver
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I have run two small scale projects and I'm just planning my third, on a larger scale this time.

1976 Formula One Motor Racing and Leviathan 3000: Space Warfare

Both succeeded on very small targets, the next one I'm looking at a still small but four figure target (probably around $2,000)

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Michael Knight
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There have been Lots! our game VENOM Assault is one that made it thanks to folks here on BGG. If you are looking for nuts and bolts of how people did it you may be better off reading James Mathe (minion games) blogs as he has done this many times.
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