$18.00
GeekGold Bonus for All Supporters: 107.13

6,668 Supporters

$15 min for supporter badge & GeekGold bonus
42% of Goal | left

Support:

Recommend
11 
 Thumb up
 Hide
901 Posts
1 , 2 , 3 , 4 , 5  Next »  [37] | 

BoardGameGeek» Forums » Gaming Related » PBEM » Werewolf

Subject: Random Role Set 20 rss

Your Tags: Add tags
Popular Tags: [View All]
Rob Wyles
United Kingdom
flag msg tools
Do your best, and that is enough.
badge
Assume at any given point I'm just screaming internally.
mbmbmbmbmb
Lots of permission was had, myself from irwin, and as I copy and paste this rules page, nolemonplease got permission from rangers85 to continue on with the Random Role Set series.

We have the perfect 11 format, but thought it'd be fun to try out some other roles. Thus, a bit of a twist on that as some roles will be randomized and won't be disclosed which additional roles are in play, only a list of possible roles. This will be a FULL REVEAL game.

**Due to the possibility of a mimic in play, PLEASE NO ZOMBIE POSTS after your death**

-----------------

GUARANTEED ROLES

TEAM EVIL

(2) Werewolves - These will have the normal wolf role. One wolf killed will be brutal, which will be known to wolves which is brutal prior to start. Wolves will share a chat and have a night kill. Must achieve parity to win.

One other random role is guaranteed to be evil.

TEAM GOOD

(1) Seer - Will be one of seers listed in possible seer type pool below. The type of seer chosen will be known to the seer at the start of the game and will be revealed to the mimic if they view the seer. It will also be revealed if they are killed.

(1) Hunter - Holds parity tiebreaker if end game comes down to 1 hunter and 1 wolf. Does NOT possess a brutal kill.

(4) Villagers - Plain vanilla villagers. Go find some wolves!

One other random role is guaranteed to be good.

That gives 8 guaranteed roles in the game which means the last 3 spots can come from the following list. 1 will be guaranteed on team evil, 1 guaranteed on team good. The last could swing to either team. It will not be disclosed the break down of these 3 between teams.

-----------------

POSSIBLE ROLES

POSSIBLE EVIL ROLES

Cultist Sorcerer - Each night can view 1 player for Seer/Not Seer. Will know the identities of the wolves, but will not share a chat with them. Will receive a random negative N0 view.

Witch - Each night chooses a player to block the night action of. Does not know identities of wolves. May not block same player two consecutive nights. Players blocked by the witch will not learn that they were blocked. Any player with a viewing role that is blocked will only receive a "no view" message. If there are two Wolves left alive the Witch will not be able to block their night kill, however if the Witch targets the last living wolf the night kill will be blocked.

Mimic - Each night can view one player and learns their role. Mimic can choose which of viewed roles he can reveal as in death. Does not know identities of wolves. Receives first view on N1. Will appear as good to alignment seer.

Wolf Cub - promotes immediately upon death of a werewolf. Prior to promotion does not count toward evil parity. Knows non-brutal wolf only prior to promotion. Viewed as not wolf by seer until promotion to werewolf.

POSSIBLE GOOD ROLES

Martyr - Each night can choose 1 player to protect from the night kill. If the protected player is chosen for the night kill the martyr will be killed instead.

(2) Masons - If the mason role is chosen as the random good role, the masons will take both the good spot and the random 3rd spot. Masons will share a Cassandra chat.

Witness - Can target one player each night. If that player is killed by night kill will randomly learn identity of one werewolf. If the Martyr is protecting the night kill target the Witness needs to be viewing the Martyr to learn a wolf's identity. Only views a kill that is a night kill performed by wolves (whether that's the target or the martyr protecting), does not see any subsequent actions such as brutals.

Knight - Tough villager. Takes 2 deaths to kill. Will be informed when they lose their tough.

Duke - Can once per game choose to change the lynch. Will have an order in mod chat labeled "change lynch to" to set lynch target. Command must be used prior to lynch deadline. Will be processed at normal lynch time and can be revoked by duke at any point prior to lynching.

Tinker - Will be a villager that unknowingly is a tinker. Will reveal as villager upon death. Will appear opposite to seer and sorcerer. I.e. As werewolf to traditional seer, as evil to alignment seer, as special to special seer, and as seer to sorcerer.

Villager - Additional vanilla villager added. Will not know this role was one of the extras added.

-----------------

POSSIBLE SEER TYPES

Traditional Seer - Each night will be able to view 1 player to determine if they are a wolf or not a wolf. Will not be able to distinguish any aux evil. Will receive a random negative N0 view.

Alignment Seer - views each night one person to learn their alignment. Receives a random good N0 view.

Special Seer - views each night to learn if a player is a special (and random role plus seer, wolf, hunter). Receives a random villager N0.

-----------------

Brutal note: brutal cuts through any protect order. Brutal is also not considered a night action and thus is not an action the witness would view or that martyr can prevent.

-----------------

NIGHT ORDER
1. Witch Block
2. Martyr Protect
3. Night Kill
4. Seer/Sorcerer/Mimic view

VICTORY CONDITIONS
Good wins if all werewolves are eliminated. Evil wins if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining, evil wins.

LYNCH
Dusk is at 8:00 PM BGG time.
Dawn is at 8:30 PM BGG time.
Longest Held Last Vote prevails in instances of ties.
Nightfall is enabled.

MISCELLANEOUS THINGS
Please do not sign up for the game if you do not plan on being an active player. Mod discretion will be used for replacing inactive players.
You are also required to show a proof of life prior to "12 hours before first dusk".
Beyond this, all standard Hi game rules are in effect.
Be good to one another please.

**Due to the possibility of a mimic in play, PLEASE NO ZOMBIE POSTS after your death**
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cassandra Project
msg tools
mbmbmbmbmb
Player List According to Cassandra:
BerenCamlost
contiguity
FaleohFang
kendahlj
Not The Wolf
ortho_
PaperF
Quaseymoto
rathstar
silverbonds
TFang

11 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1633...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kevin Beck
United States
Kansas City
Missouri
flag msg tools
Let's Go Royals! *clap* *clap* *clap clap clap*
badge
The Real Rafiki
mbmbmbmbmb
Very glad to see the dust blown off this set. Everybody should play it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Morcerf
United States
Columbus
Ohio
flag msg tools
My name's Blurryface
badge
Sometimes quiet is violent
mbmbmbmbmb
RoyalApe wrote:
Very glad to see the dust blown off this set. Everybody should play it.
Especially irwin...

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Silver
United States
Florida
flag msg tools
THURSDAYS ARE ERRAND DAY
mbmbmbmbmb
Alright after a good long break, need me some werewolf
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mr Mason
United States
flag msg tools
mbmbmbmbmb
Cassandra on up I just signed.
What else random will you find?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Yost
Australia
Melbourne
Victoria
flag msg tools
mbmbmbmbmb
What are your thoughts on changing this set to prevent it from being a 4/7 split?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Tokah
United States
Richmond
Virginia
flag msg tools
I run wit bad ass sistas wit them righteous fangs, Killas that cut ya leave ya bleeding to die in the rain. Yall can’t understand the blade as it slice through ya vein, Yall ain’t realize the sweet fore it turn into pain. - O Dawg
mbmbmbmbmb
Rorab, if this fills tonight or tomorrow morning, say, when are you planning to put it into "go" mode?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Wyles
United Kingdom
flag msg tools
Do your best, and that is enough.
badge
Assume at any given point I'm just screaming internally.
mbmbmbmbmb
So to answer Tokah, I'm a bit busy with moving back to York this weekend so I'd prefer for first lynch to be Monday as long as no-one has issues with that?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Lisa
Ireland
flag msg tools
mbmbmbmb
Sorry, I have to drop. I don't know what I was thinking, I have way too many games already!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Joseph Hunt
United States
Virginia
flag msg tools
I just signed up on Cassandra.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Patrick Hill
United States
Atlanta
Georgia
flag msg tools
Nickname courtesy of Baby Cat! <3
badge
"Work like a Captain. Play like a Pirate!"
mbmbmbmbmb
Not The Wolf wrote:
I just signed up on Cassandra.


OMG HEY! I know you! Welcome to BGG. laugh
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Joseph Hunt
United States
Virginia
flag msg tools
Hey Patrick!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Morcerf
United States
Columbus
Ohio
flag msg tools
My name's Blurryface
badge
Sometimes quiet is violent
mbmbmbmbmb
The_Rorab wrote:
So to answer Tokah, I'm a bit busy with moving back to York this weekend so I'd prefer for first lynch to be Monday as long as no-one has issues with that?
I'll probably drop. I can't moderate Godfather and play this at the same deadlines, lol soblue
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bobby F.
United States
Henrico
Virginia
flag msg tools
Learning to ignore things is one of the great paths to inner peace. - Linus
badge
I am fat and tasty!
mbmbmbmbmb
I just randomly signed up on Cassandra.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Wyles
United Kingdom
flag msg tools
Do your best, and that is enough.
badge
Assume at any given point I'm just screaming internally.
mbmbmbmbmb
Would anyone object to me changing the lynch time to not conflict for DeMo?

Welcome rath instead heh
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Alan Rather
United States
Laurel
Maryland
flag msg tools
It's like a dream
badge
I want to dream
mbmbmbmbmb
Show me your ways everyone!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Wyles
United Kingdom
flag msg tools
Do your best, and that is enough.
badge
Assume at any given point I'm just screaming internally.
mbmbmbmbmb
I'll be setting up the game on Sunday, with first lynch Monday.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Michael Edwards
United States
Santa Cruz
CA
flag msg tools
mbmbmbmbmb
How on earth am I not in this? Dibs on the first green replace arrow.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Morcerf
United States
Columbus
Ohio
flag msg tools
My name's Blurryface
badge
Sometimes quiet is violent
mbmbmbmbmb
Rhanddom wrote:
How on earth am I not in this? Dibs on the first green replace arrow.
We'll keep you in mind if the need arises
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Morcerf
United States
Columbus
Ohio
flag msg tools
My name's Blurryface
badge
Sometimes quiet is violent
mbmbmbmbmb
No posting please
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cassandra Project
msg tools
mbmbmbmbmb
The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in brackets:
[vote jmilum]

3. If your game allows, and you [vote nightfall] your vote will
be locked. Your moderator may have disabled nightfall votes.

4. Vote tallies will be automatically posted to the game thread
regularly if the tally has changed. The Tally and Vote Logs (for each
game day) are also available on the Cassandra game page.

5. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

6. Case does not matter and simple typos will not cause the vote to fail.

7. You may [vote no lynch] if your game allows it.

8. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

9. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Force Vote Tally' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.
Your Moderator has chosen to allow Nightfall votes.
Your Moderator has chosen to allow No Lynch votes.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1633...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1633...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Wyles
United Kingdom
flag msg tools
Do your best, and that is enough.
badge
Assume at any given point I'm just screaming internally.
mbmbmbmbmb
You may post lovely people! First lynch will be at 8PM BGG on Monday. Have fun!

[Dawn]
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
United States
Chicago
Illinois
flag msg tools
mbmbmbmbmb
It's been a while since I've played a RR game.


[vote paperF]

Get in here, young boy!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cassandra Project
msg tools
mbmbmbmbmb
VOTE TALLY

Player (11/11) - # - Voted by

PaperF - 1 - ortho_(1)

Not Voting: BerenCamlost, contiguity, FaleohFang, kendahlj, Not The Wolf, PaperF, Quaseymoto, rathstar, silverbonds, TFang


Nightfall votes are denoted by an '*' after the player's name.

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 8:00 PM BGG
Night Action deadline is at 8:30 PM BGG

---------------------

INVERTED TALLY

Voter - # - Voted on

ortho_ - 1 - PaperF(1)

Not Voting: BerenCamlost, contiguity, FaleohFang, kendahlj, Not The Wolf, PaperF, Quaseymoto, rathstar, silverbonds, TFang
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »  [37] | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.