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Fireteam Zero» Forums » General

Subject: Story? rss

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Daniel Maier
Germany
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Hey guys,

i have a question about this fantastic game.

How excatly does the storytelling here work?


Thanks


Gwildor
 
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Kevin Outlaw
United Kingdom
Devizes
Wiltshire
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The Wing Warrior - learn more at www.facebook.com/thelegendriders
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Gwildor77 wrote:
Hey guys,

i have a question about this fantastic game.

How excatly does the storytelling here work?


Thanks


Gwildor


There are three scenarios, each comprising three missions. Each scenario is self-contained.

At the start of a scenario, you get an introduction, and then you get your objective for the first mission. During the course of the game, you pull certain cards from a pre-generated deck by searching specific locations. The cards are linked to your objectives, which forward the narrative by creating challenges, and revealing what you need to do next. At the end of a mission you get a debriefing, and then you move on to the next mission which continues the narrative. At the end of the third mission, that "story" is complete.
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Max Maloney
United States
Portland
Oregon
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"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason." -Jack Handey
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Not actual storytelling as a mechanism.

Each game is set up according to specific instructions. There is back story to each mission and sets of three missions form mini-scenarios. The mission objectives tie into that storyline.

So you won't be telling stories yourself, but the narrative of the game itself is strong and individual missions have a distinct feel from one another.
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Mike
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Olathe
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Does that way of the narrative allow the game to be replayable? I hope it is not one and one.
 
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Reverend Uncle Bastard
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TheDarkKnight wrote:
Does that way of the narrative allow the game to be replayable? I hope it is not one and one.


It is not a one and done in any sense of the word. Think of it like a game of Arkham Horror or Zombicide. Just because you have played a scenario once doesn't mean you can't play it again. They will play out a bit different each time and there are no real "spoilers" involved. It tells a "story" in a very loose sense, at its heart it is a tactical miniatures game with a great theme and setting.
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Mike
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reverendunclebastard wrote:
TheDarkKnight wrote:
Does that way of the narrative allow the game to be replayable? I hope it is not one and one.


It is not a one and done in any sense of the word. Think of it like a game of Arkham Horror or Zombicide. Just because you have played a scenario once doesn't mean you can't play it again. They will play out a bit different each time and there are no real "spoilers" involved. It tells a "story" in a very loose sense, at its heart it is a tactical miniatures game with a great theme and setting.


Thank you! I thought so, but wanted to make sure and you've done that for me.
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reaching out from the in-between spaces...
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TheDarkKnight wrote:
reverendunclebastard wrote:
TheDarkKnight wrote:
Does that way of the narrative allow the game to be replayable? I hope it is not one and one.


It is not a one and done in any sense of the word. Think of it like a game of Arkham Horror or Zombicide. Just because you have played a scenario once doesn't mean you can't play it again. They will play out a bit different each time and there are no real "spoilers" involved. It tells a "story" in a very loose sense, at its heart it is a tactical miniatures game with a great theme and setting.


Thank you! I thought so, but wanted to make sure and you've done that for me.


All the different scenarios do is give you different goals. As an example:

The first scenario has you looking for 3 items to repair a ferry to get to a town. These 3 items are contained in a 12-card recon deck. Since you never know where they are in the deck, you never know where on the board you'll have to go to find it. Add in differing terrain and you have a very replayable tactical mini game.

Than there's what you are up against that changes. The first scenario puts you up against the minions, with a one shot elite coming in. The second scenario gets tougher with half minions and half elites. The final scenario see's you up against the Boss. Rinse and repeat for EACh of the 3 monster families in the core box.

The monster families all play differently. The recon deck has a lot of variation. What cards your heroes draw are randomized. So lot's of replayability there.

Jorune
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