$18.00
GeekGold Bonus for All Supporters: 71.64

4,942 Supporters

$15 min for supporter badge & GeekGold bonus
31.1% of Goal | 28 Days Left

Support:

Recommend
 
 Thumb up
 Hide
6 Posts

Star Wars: X-Wing Miniatures Game» Forums » General

Subject: 3 Lists for new players - Help? rss

Your Tags: Add tags
Popular Tags: [View All]
Ken
United States
West Palm Beach
Florida
flag msg tools
mbmbmbmbmb
I have some people coming over this weekend. They have never played X-Wing before. So I wanted three 4 person games.
 
I want the all to reasonably balanced and to start easy.  Game 1 should be basic. I was thinking no abilities but the R2 and Integrated Astromech should be easy and balances the game a little better. The Rebels fly one X-Wing each and the Empire fly 2 TIEs each.
 
What are your thoughts?

Rebels Game 1:
Red Squadron Pilot (23)
R2 Astromech (1)
Integrated Astromech (0)

Red Squadron Pilot (23)
R2 Astromech (1)
Integrated Astromech (0)

Total: 48

View in Yet Another Squad Builder
 
Empire Game 1:
Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Total: 48

View in Yet Another Squad Builder
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ken
United States
West Palm Beach
Florida
flag msg tools
mbmbmbmbmb
Game 2 I was thinking that Luke and Wedge would be iconic. But I'm really not sure of the upgrades.
 
I think this may be jumping into the deep in too quickly so let me know.
 
Game 2 Rebels
Luke and R2-D2
Wedge and ?????
 
Game 2 Empire:
"Night Beast" (15)

"Winged Gundark" (15)

"Mauler Mithel" (17)

"Chaser" (14)

Total: 61

View in Yet Another Squad Builder
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ken
United States
West Palm Beach
Florida
flag msg tools
mbmbmbmbmb
Game 3

How about Vader and Luke?

Maybe Soontir too?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Swampy Crocker
United States
Maine
flag msg tools
mbmbmbmbmb
I would say no to R2-D2 in a game this size. While I agree the 2v4 for the rebels will be tough, R2 is just too strong in the late game. Throw something like predator on wedge and maybe a torpedo on Luke to help with the balance and teach players about the different upgrades.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Christian Ebeling
Germany
Grundhof
flag msg tools
mbmbmbmbmb
Being "Red Squadron" doesn't do much for you against Academy Ties except getting both squads to 48 points. You could downgrade to Rookies and equip them with Torpedoes while changing two Academies to Obsidian Squadron. That way they get to see the difference in PS when moving shooting etc.
But I guess keeping it simple in the first game is probably the way to go. It's all about fun anyway :-)


Here is my take on an "escalating" three games list:


1. "Flight School"

Rookie + R2 + Integratetd Astromech x2
vs.
Academy Tie x4

--> Everybody being a "Rookie" is thematic in a sense and they can learn the basics of maneuvering and shooting.


2. "Veteran Pilots"

Red Squadron + R2 + Integrated Astromech + Proton Torpedoes x2
vs.
Obsidian Squadron x2 ; Black Squadron + VI x2

--> Going with the theme that they are not rookies anymore. The difference in PS focusing on turn order and the impact on positioning, taking actions and attacking. They learn about Elite talents and attacking with secondary weapons.
You could give both TIEs of the same PS to one player or give one of them to everybody.


3. "Named Elites"

Luke + R2 + Integrated Astromech + Proton Torpedoes
Wedge + R2 + Integrated Astromech + Proton Torpedoes
vs.
Dark Curse
Backstabber
Mauler + Crack Shot
Scourge + Crack Shot

--> You add Pilot abilities while you keep the known upgrades from the last squad (for rebels).


Alternative

Luke + R2 + Integrated Astromech + Proton Torpedoes + Exp. Handling
Wedge + R2 + Integrated Astromech + Proton Torpedoes + Exp. Handling
vs.
Vader + Engine Upgrade + Proton Rockets + X1 + ATC + VI
Turr Phenirr + Royal Guard + Stealth + TC + PTL

This might be a bigger jump for the Imperials in complexity - but you get Vader :-)




3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ken
United States
West Palm Beach
Florida
flag msg tools
mbmbmbmbmb
prokto wrote:
Being "Red Squadron" doesn't do much for you against Academy Ties except getting both squads to 48 points. You could downgrade to Rookies and equip them with Torpedoes while changing two Academies to Obsidian Squadron. That way they get to see the difference in PS when moving shooting etc.
But I guess keeping it simple in the first game is probably the way to go. It's all about fun anyway :-)


Here is my take on an "escalating" three games list:


1. "Flight School"

Rookie + R2 + Integratetd Astromech x2
vs.
Academy Tie x4

--> Everybody being a "Rookie" is thematic in a sense and they can learn the basics of maneuvering and shooting.


2. "Veteran Pilots"

Red Squadron + R2 + Integrated Astromech + Proton Torpedoes x2
vs.
Obsidian Squadron x2 ; Black Squadron + VI x2

--> Going with the theme that they are not rookies anymore. The difference in PS focusing on turn order and the impact on positioning, taking actions and attacking. They learn about Elite talents and attacking with secondary weapons.
You could give both TIEs of the same PS to one player or give one of them to everybody.


3. "Named Elites"

Luke + R2 + Integrated Astromech + Proton Torpedoes
Wedge + R2 + Integrated Astromech + Proton Torpedoes
vs.
Dark Curse
Backstabber
Mauler + Crack Shot
Scourge + Crack Shot

--> You add Pilot abilities while you keep the known upgrades from the last squad (for rebels).


Alternative

Luke + R2 + Integrated Astromech + Proton Torpedoes + Exp. Handling
Wedge + R2 + Integrated Astromech + Proton Torpedoes + Exp. Handling
vs.
Vader + Engine Upgrade + Proton Rockets + X1 + ATC + VI
Turr Phenirr + Royal Guard + Stealth + TC + PTL

This might be a bigger jump for the Imperials in complexity - but you get Vader :-)


This sounds interesting.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.