GeekGold Bonus for All Supporters: 131.02

7,703 Supporters

$15 min for supporter badge & GeekGold bonus
48.5% of Goal | left


 Thumb up
1 Posts

1st Alamein» Forums » Rules

Subject: Some questions on the rules rss

Your Tags: Add tags
Popular Tags: [View All]
Stefano Folli
msg tools
I'm a newbie wargame player (and not an English mothertongue), so I need some hint to correctly play this game.
I just played once with my 12-year son and we liked the game.
1) Do spent units defend at their normal combat factor, as they were Unspent?
2) Movement: can I pass through (not stop) an hex already containing its maximum stack?
3) Defence bonus: does it apply to infantry units only? And must these units have a minimum strength? Does an allied unit in a box (combat factor 1) receive the +2 bonus?
4) a unit must retreat (R1 or R2) through an enemy ZOC: is it destroyed in any case?

Sorry if the questions could be obvious for expert players, but this is not our case.
Thank you for your help

 Thumb up
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.