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Mission: Red Planet (second edition)» Forums » General

Subject: Does Mission: Red Planet "Fire" El Grande? rss

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Vaughn Egge
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So...I have El Grande and I've played it a couple times. I enjoy its elegance and clean, unencumbered delivery of area control/majority. However, for some reason, I'm never particularly excited to play it. I'm not sure why. Maybe it's a bit dry for me but I definitely skew Euro. Maybe I find the phase transitions to be a little awkward or choppy. Not sure. Regardless...


...I'd heard of this "classic" called Mission: Red Planet and became curiouser and curiouser when I heard that it was being reprinted. I've now watched a couple of videos about it and reeeeaaaaally like what I've seen and heard. So...all this leads to my question. Has Mission: Red Planet replaced El Grande for anyone? (Translation: Can I just purchase this game and free my copy of El Grande into the universe?)

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Bjørnar Løseth
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Bergen
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I would say 'No'. I love them both, but they are very different in my eyes. M:RP is so chaotic (but FUN!), El Grande much more brainy!
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Evan Dunn
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"...to excel above the common rate, in frivolous things, is nothing graceful in a man of quality and honor." - Michel de Montaigne
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Let's just play everything always.
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Nothing will fire El Grande for me.
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Ben Rubinstein

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Probably. It depends on how much you like the action selection from the hand of cards. I own MRP, which I enjoy. I've played El Grande once. I can see how it was an important landmark game. But I don't feel the need to own it.
 
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Second in a one horse race
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Cardboard rocks. It's just not the same on iOS.
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F&%K YOU, DODGEBALL!!!
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quietcorn wrote:
Nothing will fire El Grande for me.


This.
 
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zoran
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Mission Red Planet is chaotic and, for me, doesn't reward planning. I bought it, played it once and sold it on.

I have had board games grow on me greatly from a low start point, so I may not have given it a fair chance. But I don't think so.
 
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Vaughn Egge
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Thanks so much for your speedy responses, everyone.

To epilepticemu's points, the hand of cards action selection seems present in both games (a little quicker/tighter in MRP maybe?). To which are you referring. Would you mind explaining a little more what you mean? It seems quite important. Thanks.

And when you say "chaotic", bloseth, it worries me a little as I DO, again, skew Euro. Do you mean like Revolution chaotic or RoboRally chaotic? Also, would you still consider MRP strategic with El Grande simply being more cerebrally involved (almost Analysis Paralysis-inducing)?

Thanks to everyone again for your comments!
 
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Henry Allen
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I like both but i consider M:RP to be a much lighter/quicker option. For me it's definitely not a replacement. The simultaneous role selection and nature of the actions make it much more chaotic than El Grande. Sometimes I want that, sometimes not.
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A J
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No way. It's funny because I got El Grande after M:RP, and El Grande almost fires M:RP for me. M:RP is more chaotic and thematic, while El Grande is more strategic and honestly a bit bland when it comes to theme. I get different feelings when playing each one, and will be keeping both in my collection. I generally consider El Grande a better game, but M:RP plays up to 6 players, so it has a leg up there.
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Yours Truly,
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There must have been a moment at the beginning, where we could have said no. Somehow we missed it. Well, we'll know better next time.
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Both are in my Top 10. Neither would fire the other - in fact I never would have thought to compare them. El Grande feels much more about the area control and M:RP feels much more about the roles.
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Randy Espinoza
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davaughnci wrote:
And when you say "chaotic", bloseth, it worries me a little as I DO, again, skew Euro. Do you mean like Revolution chaotic or RoboRally chaotic?
Wait a minute... who says that Revolution! is chaotic?
 
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Santi Velasco
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San Juan de Aznalfarache
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JohnnyDollar wrote:
Both are in my Top 10. Neither would fire the other - in fact I never would have thought to compare them. El Grande feels much more about the area control and M:RP feels much more about the roles.


This. The area control stuff in MRP is sort of a convoluted score board, the meat of the game is the secret role selection.
 
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Zarkov
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Saarbrücken
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srcabeza wrote:

This. The area control stuff in MRP is sort of a convoluted score board, the meat of the game is the secret role selection.


And this is exactly what I was just about to post. The roles and rockets part of MRP is where the fun is. The controlling the Mars surface part is a bit static.
 
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Ben Rubinstein

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I think if you skew more Euro, you won't like MRP. It is definitely a touch more chaotic and tactical, where El Grande is more strategic. I like the factor in MRP where everyone has the same hand of cards (which grant specific abilities) and has to choose when to use them. But it's definitely a less deep game.
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