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Mythos Tales» Forums » General

Subject: The Faceless Expedition: let's fix the errors rss

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Mike Hulsebus
United States
Ann Arbor
Michigan
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People have that done this case, please assist and I'll update this post as I see your info.

At this point I do NOT recommend doing this case until it can be fixed. I will update this once that has changed and we have sufficient info.
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Looking for a location that doesn't seem to exist?

Spoiler (click to reveal)
Is it a park?
Spoiler (click to reveal)
Is it Miskatonic Park?
Spoiler (click to reveal)
U68


Looking for a different location that doesn't seem to exist?
Spoiler (click to reveal)
Is it someone's office?
Spoiler (click to reveal)
Is Watley's office??
Spoiler (click to reveal)
This may be missing? I see in the answer that Armitage visited C15 which is listed as Thomas Conway's office but there is no C15


Looking a requirement card that doesn't exist?
Spoiler (click to reveal)
Is it requirement card 2?
Spoiler (click to reveal)
A nice person steps out from around the corner and hands you requirement card 2.
Spoiler (click to reveal)
I seriously can't find anywhere that you get requirement card 2.
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Barac Wiley
United States
Minnesota
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Are they errors, though? The whole case has very strange elements, quite deliberately, and at least one printed encounter
Spoiler (click to reveal)
D23
that appears to be deliberately placed as just slightly different than one of the "allies"' standard encounter location (which is not helpful at all), but appears to be the only clue to visiting a location that's extremely important to unravelling the chain of clues used by Armitage.
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Mike Hulsebus
United States
Ann Arbor
Michigan
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malkav11 wrote:
Are they errors, though? The whole case has very strange elements, quite deliberately


A fair question. I enjoyed:
Spoiler (click to reveal)
How are first you are like "a sock?" Is this slang I don't know? but then later you start to realize no, something strange is going on


After the case though, I did notice
Spoiler (click to reveal)
That there's a weird, supplemental encoounter that it doesn't seem like you can get to from anywhere, and that one I thought was like an easter egg for people who go back and read through everything later


But I think that these items from my first post too much fight against your enjoyment of the game to be on purpose, especially when you are more or less given all the time that you want (with a score penalty) to go visit everything.

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David Yeung
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My group just finished playing it, and we were very confused about the first portion of the correct path.

Spoiler (click to reveal)
The first location on the required path is warehouse M11, but there's nothing that tells you to go there. One could argue that you're meant to blindly explore the warehouses south of the river as stated in the intro, but the directory lists four warehouses, none of which are M11. M11 is listed twice as non-warehouse locations (two residential buildings if I recall correctly). In this case, the directory threw us off.
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Ben Wray
United States
Connecticut
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My group had a few issues with this one, too. Besides the ones already mentioned:

Spoiler (click to reveal)
The fact that you are told to visit a warehouse on main street, south of the river, and checked the directory for warehouses and visited the one closest to that description (sure, it was by east main street instead of the unlabeled-on-the-map main street) which lead to disastrously ending the mission on day one.

Instead you're supposed to visit one of the completely-indistinguishable-from-the-others-and-unlisted-in-the-directory buildings another block over, and it's CRUCIAL to mission "success", or at least coming as close as you can with the information actually given (like the aforementioned conspicuous absence of Miskatonic Park's location anywhere, or such).


I regret that we thought the thing labeled "prologue" was supposed to be played before the other missions, because these errors (and the overall length and thus time we committed running fruitlessly in circles without having the information we needed to actually 'solve' the case before getting tired and just ending it) have definitely left a kind of frustrated vibe that will impact us going forward into the "normal" missions.
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Mike Hulsebus
United States
Ann Arbor
Michigan
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I too am a member of the club of people
Spoiler (click to reveal)
who died on day 1. we just kept going instead
 
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Simon Wray
Bermuda
Camden
Paget
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We've just completed Case 3 and would like to embark on Case #4 this week, but seeing the various issues people are having with it, I'm probably going to hold off.

Is that reasonable? or are there reliable fixes we can make without spoiling the story?
 
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