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Wonganomics is developed as a result of a strong demand for the educational aspect of the Wongamania game series. Wongamania is a series of board and digital game, that aims to inspire financial learning through the use of the latest game design and gamification methodology. Unlike traditional educational games, the primary design philosophy of Wongamania is based on fun and entertainment while education is a secondary support feature. It is hoped that players who managed to destroy their opponents’ investment portfolios through interest rate manipulation or political turmoil will be inspired to read more about how these events affect the investment world in real life. However, many has requested to hear from the designer’s point of view and a more in depth illustration of the financial concepts imbued into the game. It is also much easier to read from a single source of material rather than scourging the internet for bits and pieces of information.
Previously, the staff of Capital Gains Studio who are demonstrating the games will share in more details on the educational aspects of the game but as the popularity of Wongamania soared over the years, it is decided that a more efficient way of sharing the educational aspect is needed. With the launch of Wongamania: Banana Economy, we have decided to publish a series of e-books to teach people about some of the lessons which they can learn from Banana Economy. Other than “Wonganomics: Economic Cycle”, another book will be published in the near future, based on the personal finance side of Banana Economy.
You may download the free ebook from BGG in the files section. I welcome any comments and feedback on the book in the forum!