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* If the offensive player points the cone at a base in another player's system, but before the challenge resolves said player ends up with a token on said base (making it no longer a place a challenge could have been started) what happens?
* And more of an opinion question: Should seeker and calculator be listed as a too powerful power combination?
(After I posted this I saw that the 1991 edition had its own page, but I'm guessing at least the first question would have the same answer here...)
- Last edited Sun Oct 2, 2016 12:37 pm (Total Number of Edits: 1)
- Posted Sun Oct 2, 2016 12:23 pm
The Shipyard - Star Trek Attack Wing spoilers and reviews
It's legal to attack a planet where you have a ship, just not advisable. So nothing happens, you keep playing. If you win, you land your ships, reinforcing what you already have on that planet.
As for Seeker-Calculator, it's good, it's not broken. Negatives fix it, reinforcements alter it, and most of the deck is even anyways, so it's not changing much, aside from confirmation.
Get the Imperial Assault Campaign module for Vassal from http://www.vassalengine.org/wiki/Module:Star_Wars:_Imperial_Assault
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Your own ships on the planet you are encountering are bystanders (like any other non-defense player's ships on the planet) and do not affect the encounter. If the offense wins, the ships land on the planet.