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BoardGameGeek» Forums » Gaming Related » General Gaming

Subject: Games about aging, life & death, existence? rss

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Jim Allard
United States
Dover
New Hampshire
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Hi,

I was recently asked by a friend (during an existential discussion) that there should be a game about aging, getting older, death and/or existence.

Not sure how I would go about searching for that on the Geek; but I'm guessing if there is such a game (or games) the overall knowledge of our members would be able to point me to such.

Any thoughts?

JimA
 
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United States
Champaign
IL
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I'd say look into Village, which has a time mechanism which produces an aging effect for workers. Praetor has retirement.
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Doug Poskitt
Wales
Cwmavon
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I don't know of any such game, but as sure as eggs are eggs, some witty soul is gonna come up with the title ...

Spoiler (click to reveal)
The Game of Life


If it ever turned out there was a game dealing with this, I would be greatly intrigued to know how such a game would go about representing such a theme.
 
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Jason R
United States
Culpeper
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CV is a pretty good card game about life.
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CARL SKUTSCH
United States
New York
New York
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Check out Clockwork Wars. It's a pretty darn good dudes on a hex map Euro'ish steampunk game. Quick and fun.
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The Pursuit of Happiness fits the bill. Well rated too.
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Byron S
United States
Ventura
California
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So many people think that being bigger makes you a better person.
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I'm (probably) bigger than you, but that doesn't make me any better. It's what's inside that counts.
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The Pursuit of Happiness is a game about moving through life and finding the activities/people to make yourself the happiest.
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Craig Phillips
United States
Quincy
Illinois
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skutsch wrote:
The Pursuit of Happiness fits the bill. Well rated too.


This is the game I came to mention as well.
 
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Look on my works ye mighty and despair
United Kingdom
Huddersfield
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Mid-Life Crisis.

This is not an endorsement. It's awful.
 
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CARL SKUTSCH
United States
New York
New York
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Check out Clockwork Wars. It's a pretty darn good dudes on a hex map Euro'ish steampunk game. Quick and fun.
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cr0835ab wrote:
I'd say look into Village, which has a time mechanism which produces an aging effect for workers. Praetor has retirement.

Although if your friend is into dying, Village is maybe the best choice. Your workers die all the time and you put them into either graves or the village chronicle. Morbid fun.
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Melody Klein
Israel
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Friday - a solo deckbuilder - features an aging mechanic, where each time you cycle through your deck, you need to add an aging card to it. If you want to draw more cards than you're allowed to by the challenge, you have to lose life points for it. Also, if you lose a challenge, you lose life points. Some cards let you heal, and I recall one (aging) card which is pretty existential. It forces you to stop. (not stop playing, but stop drawing cards to deal with the current challenge.) (alternatively, it causes you to stop and reflect on the futility of your endeavor.)

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Anneke Zakoor
United States
Illinois
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Hey,

A Chaotic Life is a short and more simple, but fun, game where you grow up, choose your path, and adapt to bad things happening (based on what your opponent does to sabotage you). It was a Kickstarter game last year so it might not be as widely known. It's a card game though so if you are looking for a board game this won't work.

Their website is www.grubton.com if you wanna check it out.
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Brett McLay
United States
South Burlington
Vermont
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Um ... Last Will? A lighter side to our end.

 
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Paradox Games
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Kind of new to posting, but I've been developing a game that, while abstract, charts the progress of s civilization. It began as a solitaire game because I often wanted to play hex games and no one would be in the mood. But I currently wanted to make a pocket edition of the game, which I printed & played yesterday. It's called Proliferation! and you can find a Vassal module version of it on Vassal's web site. http://www.vassalengine.org/wiki/Module:Proliferation!
 
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Chris Dugas
Canada
Toronto
Ontario
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I haven't played my copy yet, just got it from Kickstarter, but Karmaka might be worth a look. You reincarnate through several stages, starting as a dung beetle and ending with enlightenment. How you choose to play/live factors in. If you play an attack card against an opponent, karma applies and they are given the chance to then take that attack card into their hand for their next "life," when they may use it against you. It sounds like it might qualify as existential.

 
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Michael Barbarick
United States
Ashland
Missouri
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MIL (1049) has aging, marriage, children and dying in the middle ages as a central part of the game.

Legacy: The Testament of Duke de Crecy is about building your family through marriage and having children over 3 generations. Thematically you die before the 4th generation comes of age and the game ends.
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Jennifer Derrick
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Bring Out Yer Dead, maybe? Competing to get the most awesome grave plots.
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Monica Elida Forssell
Norway
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+1 for Village

For death, maybe The Downfall of Pompeii? They get caught by the lava.
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Benjamine Allen
United States
Grand Ledge
Michigan
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In the Shadow of the Emperor, you use family members to gain influence, but each turn they age and can die off.
 
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Jim Allard
United States
Dover
New Hampshire
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Wow! And the community responds.

Some great suggestions and some I've already played and just had forgotten a mechanic or two.

And a few leads to some interesting alternatives.

Much thanks,

JimA
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Paradox Games
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And, of course, there's the Game of Life. And the Game of Life is actually a 100th anniversary commemorative edition of "The Checkered Game of Life", invented by Milton Bradley himself.
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Kelly Bass
United States
Venice
California
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Funny Friends You start in puberty, then go on to adulthood, trying to achieve 5 life goals. Events affect your levels of:
smoking, drinking, drugs, wealth, health, weight, happiness, religion, wisdom, who you know, have had sex with, have a kid with, are married to, and are broken up with. No dying, though.
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Steve
United States
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SilentCat wrote:
I haven't played my copy yet, just got it from Kickstarter, but Karmaka might be worth a look. You reincarnate through several stages, starting as a dung beetle and ending with enlightenment. How you choose to play/live factors in. If you play an attack card against an opponent, karma applies and they are given the chance to then take that attack card into their hand for their next "life," when they may use it against you. It sounds like it might qualify as existential.

Thought so too, but it's just a light take-that card game with good art.
 
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John Carr
Singapore
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Kingdom Death. It has dying, childbirth, aging, as well as fighting monsters.
 
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