Translated Pegasus copy wrote:
The the Ages series receives appreciation with a card game in a small format. Each civilization starts here small and can gradually work up to a card pyramid with technological developments - from the invention of gunpowder to aerospace. But each card is not just a technology, but also a resource, depending on how it is played. So the players have to decide in each round, which cards they as a resource for the development and what they want to use as an action. Anyone planning here well and uses confrontations sent for themselves, will be able to prevail in the end against the competing civilizations. Thanks to the two sets contained themes already provides the basic game a lot of variety.
Sounds more like G&S and possibly Renaissance as well.