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Mansions of Madness: Second Edition» Forums » General

Subject: Mesmerized (speculation) rss

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Suntman Mike
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Hi!

According to this post -

https://boardgamegeek.com/thread/1650560/mad23

we know that the new condition card will be the "mesmerized".
My opininon is that you will lose one or more clue tokens when you gain this condition.

Speculation:
-In the game (at this point), there aren't so many effects/events cause to lose clues.

-Akachi Onyele's abiliy (Effects cannot cause you to discard clue tokens), maybe serve as a counter for mesmerized condition. Otherwise it's a very incidental ability. (I would prefer a more thematical ability for a shaman, instead. But maybe that's just me.)
 
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Jason Walker
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California
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Maybe the investigator will move one space toward the mesmerizing monster?
 
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Bruce
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jwalker1140 wrote:
Maybe the investigator will move one space toward the mesmerizing monster?

Sounds like an effect not a condition. As for discarding clues, this could be done with new damage/horror cards
 
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Roberto de Gooijer
Netherlands
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Maybe you can't perform 2 different actions. So you have to perform 2 of the same actions.
 
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RobbieGemini wrote:
Maybe you can't perform 2 different actions. So you have to perform 2 of the same actions.


*Pulls knive against the cultist mesmerising me*

Well if you insist!

On that trail of thought maybe it forces you to hinder the investigation for a turn. Something like "on your next turn you must move towards and attack the nearest investigator within range, then discard this card."
 
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Chris J Davis
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London
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Overtext pending moderation...
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vincentdante wrote:
RobbieGemini wrote:
Maybe you can't perform 2 different actions. So you have to perform 2 of the same actions.


*Pulls knive against the cultist mesmerising me*

Well if you insist!

On that trail of thought maybe it forces you to hinder the investigation for a turn. Something like "on your next turn you must move towards and attack the nearest investigator within range, then discard this card."


How would you go about attacking another investigator?
 
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bleached_lizard wrote:
vincentdante wrote:
RobbieGemini wrote:
Maybe you can't perform 2 different actions. So you have to perform 2 of the same actions.


*Pulls knive against the cultist mesmerising me*

Well if you insist!

On that trail of thought maybe it forces you to hinder the investigation for a turn. Something like "on your next turn you must move towards and attack the nearest investigator within range, then discard this card."


How would you go about attacking another investigator?


Your strength (hit) vs their agility (dodge)? I dunno it was just an idea and also we have seen the card now anyway.
 
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