GeekGold Bonus for All Supporters: 101.85
40.5% of Goal | left
Unless we are doing it wrong, you get to repair damage that you got in the same turn.
Imagine: My tank gets to fire first, then is fired upon and gets critical damage (1 card, repairable).
The shooting is now done and I get to repair the damage I got...in this case: the damage didn't have any effect at all...
Suggestion: damage that you have received THIS turn, can only be repaired on a 5+.
Or doesn't this bother anyone but me ?
Mage Wars: Beastmaster's Pet
The damage is only repaired on a 4+, and it's possible to get more than 1 critical damage in a turn, but you can only repair 1 of them.