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So there's basically one mission in the first "campaign" of Rise of the Goblins...
Is there more in Kindred Fire?
It was kind of a letdown for us, we're wondering if we should continue playing.
I see now paying content, what is the volume there?
Yes, Rise of the Goblins was an introductory campaign. Kindred Fire is a full campaign.
the Delve is a different style, it's not a campaign at all, but a random dungeon crawl generator.
Kindred Fire includes an introduction (you don't get any travel before you're in the first quest), two (out of three possible) act I quests, an Interlude, two possible act II (based on win/loss of the interlude) quests and a finale.
Along the way are a number of side-quests picked at random from the available options (based on what you told it you own), usually at most two between each main quest.
(edit: I think) you usually have four weeks until the next main quest starts, so you can do one side quest, return to shop, do the other, return to shop and be ready for the next main quest.
- Last edited Sun Oct 23, 2016 12:06 am (Total Number of Edits: 1)
- Posted Sun Oct 23, 2016 12:05 am