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BoardGameGeek» Forums » Board Game Design » Board Game Design

Subject: Does this game exist? rss

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Simon Lindén
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This is a duplicate of a post I made on bgdf.com. Perhaps this forum has the same followers, but I'll give it a try and see.

I like it whenever I see dice implemented in a creative way, and have therefore spent some time thinking of different ways that this could be done. There's one quite unorthodox mechanic which I think I've quite a long time ago. Never played the game so I'm not sure exactly but I remember the core mechanic and have made the outlines for a game based on that.

Use a chessboard (8x8 squares). Two players roll eight dice each of different colors (one rolls white and the other black) and place them on the eight squares at each end of the board. Then they make a move one by one. When moving you may move as many steps as the dice shows, for each step you "roll" the dice 90° in the direction your moving, so that a new number is showing. If the result was '4' you will end up with the same number but otherwise you will have a new value depending on the number of squares you moved. If you run into a die of your own color you may move on top of it but that costs one move extra. If you run into a die of the opposite color you may conquer it (removing it from the board) if the new value on your die will be higher than that die. If the conquered die is on top of another die both values of those dice may be added. If you run into a die but can't conquer it or roll on top of it you may end your move there.

Rough layout, I haven't tested anything, but like I said I have the feeling this game or something quite similar already exists. Anyone recognizes it? I can already think of more rules that could be added to this. Unique movement possibilities for different numbers. Different colored dice that cause different effects. But before I pour any time into this I'd like to take a look at the original game, if anyone can point me to it?
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Bishop of East Anglia
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Are you talking Three Pips?


The mechanism you describe is different but the setup similar.
 
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Duell
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Russ Williams
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FWIW, that "roll a cube to its next face as you move it to the next square on the board" mechanism is also used in other games without standard dice, e.g. Kingdom Quest.
 
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Michael Stone
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Chesstique
 
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Steve Rowlands
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Sort of quantum like.
 
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Andrew Rowse
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32 Dice sounds similar.
 
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John Brieger
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Cube Checkers has a similar mechanic in which die are playing pieces and can capture pieces that have value less than them. The rolling is done always to the next number up though, so 3->4, 4->5.

It's actually quite a good little improvement on checkers. Esp for kids in the 8-12 range where they've started moving beyond regular checkers in terms of strategic thinking.
 
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Simon Lindén
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Thanks all for your responses. I forgot to subscribe to this thread and therefore forgot about it.
Duell is the game I was thinking of, although the rules I described don't really match. I never played the game, only have a vague memory that it used the described mechanism of tumbling dice when moving them. Cool to see that there are several games out there using a similar mechanic.
 
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Russ Williams
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Alandor wrote:
Thanks all for your responses. I forgot to subscribe to this thread and therefore forgot about it.

(FWIW you can set your subscription preferences to automatically subscribe you to a thread which you create. You can also set them to automatically subscribe you to a thread in which you comment. I find that very useful!)
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Simon Lindén
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Thanks, I was surprised it didn't do that. My settings must have changed somehow...
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Michael Brettell
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russ wrote:
Alandor wrote:
Thanks all for your responses. I forgot to subscribe to this thread and therefore forgot about it.

(FWIW you can set your subscription preferences to automatically subscribe you to a thread which you create. You can also set them to automatically subscribe you to a thread in which you comment. I find that very useful!)


Russ, since you seem knowledgeable about such things, is it possible to subscribe to a forum (I'm thinking about the WIP one), such that you get notification of new threads, but NOT everyone's comments on older threads? I'd like to get notification of new WIP games, but then be able to choose to subscribe to them or not. Thanks very much.
 
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Russ Williams
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brettellmd wrote:
Russ, since you seem knowledgeable about such things, is it possible to subscribe to a forum (I'm thinking about the WIP one), such that you get notification of new threads, but NOT everyone's comments on older threads? I'd like to get notification of new WIP games, but then be able to choose to subscribe to them or not. Thanks very much.


On your subscription preferences page
https://boardgamegeek.com/subscriptions/prefs
I believe that if you look at the 2nd column ("Include in subscriptions (defaults)...") in the "items" section and set "threads" to "Yes" and "replies" to "No", then it will do what you want.

That is how I have it, and I get notifications for new threads for things I've subscribed to, e.g. to games (and I assume it works the same for subscribing to forums), and I do not get notifications for all new comments in all threads, only for new comments in those threads to which I've explicitly chosen to subscribe.

Another possibly useful tip: set "Geeklist items" to be "No" in that "items" section if you are plagued by useless geeklist spam on games you're subscribed to. I find that most appearances of games as geeklist entries are meaningless uninteresting noise often not even related to the game (someone just used the game title because the title relates to the subject of their non-game-related geeklist entry.)
 
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Michael Brettell
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That's awesome - thanks Russ. Can't believe I've never visited that page before.
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