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Subject: Similar to Imperial Settlers? rss

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Jonathan S.
United States
New York
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I.S. has been played to death in my house, and I'm now looking for something similar, (but not too similar ) Looking for these similarities in particular, which we like in I.S -
* Engine builder
* Medium weight, not Mathsy!!!
* Lots of different cards/tiles/whatever components
* Some player interaction
* Scales well from 2-4 (at least. Up to 6 is ideal)
* About 2.5 hours max playtime (once familiar with the game)
* Interesting theme/artwork a big plus.
* Around $40 max
I'm thinking maybe Suburbia?

Thanks!

[Edit : added price. Nations at $65 or Terraforming Mars ($90!) are a bit over my budget]
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Michael F
United States
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51st State: Master Set is supposed to be very similar.

I always felt like Dice City was like the dice game version of IS.
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Sam Carroll
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Urbana
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Terraforming Mars might be worth a look for you.

It certainly has a large pile of different cards that make each game feel a little different depending on what comes out.

Scales well from 1 to 4 players, though 5 is probably not ideal.

I wouldn't call it mathy, though it does require a little bit of arithmetic (nothing like Power Grid, though!).

It has low-to-moderate player interaction - there's competition for spaces on the board, and you're all working together to terraform the planet (if you place that ocean tile, it might allow me to play my hydroelectric power project . . .)

Playtime should be around 2 hours, maybe less with experience.

And it's nothing if not an engine-builder!
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Sam Carroll
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Suburbia sounds like it meets your criteria in theory, but it feels quite different from IS to me. Maybe it's because the scoreboard is so punishing - the higher you climb, the more you get knocked back down! The late turns don't feel like you can accomplish that much more than the early turns. So it doesn't feel like a really strong snowball game.

For a much faster-playing game, try Race for the Galaxy! It checks most of your boxes, has (I think) a little more interaction than IS, lovely artwork, and moderate engine-building to it. There's also Roll, but I'm not as big a fan of that title as I am of Race.
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Pater Absurdus
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Deus seems like it would be a good fit.
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Mark Smith

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We find that Nations gives us a similar civ building feel and satisfaction and it is different enough to warrant sharing the same shelf as Imperial Settlers.
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David Cheng
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I tried the PNP version of The Pioneers Program

* Engine builder [tick]
* Medium weight, not Mathsy!!! [tick]
* Lots of different cards/tiles/whatever components [tick]
* Some player interaction [Lots of]
* Scales well from 2-4 (at least. Up to 6 is ideal) [3 - 6P]
* About 2.5 hours max playtime (once familiar with the game) [45 - 90 min]
* Interesting theme/artwork a big plus. [big tick]

The game is still on KS with one day left (90% funded).
 
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Jonathan S.
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GitFeatures wrote:
We find that Nations gives us a similar civ building feel and satisfaction and it is different enough to warrant sharing the same shelf as Imperial Settlers.


Of course! How could I have forgotten the SU&SD double-review of IS and Nations. Only problem is the price. Looks like $65 now. Is that normal, or asmodee monopoly pricing?
 
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Jonathan S.
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spartax wrote:
Suburbia sounds like it meets your criteria in theory, but it feels quite different from IS to me. Maybe it's because the scoreboard is so punishing - the higher you climb, the more you get knocked back down! The late turns don't feel like you can accomplish that much more than the early turns. So it doesn't feel like a really strong snowball game.



Thanks for that insight. I still have Suburbia high on my list, but if this is the case, yeah, it would not fit the bill as an IS replacement. Not having a snowballing feeling definitely puts it in a separate niche.

 
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Jason Brown
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Games613 wrote:
I.S. has been played to death in my house, and I'm now looking for something similar, (but not too similar ) Looking for these similarities in particular, which we like in I.S -
* Engine builder
* Medium weight, not Mathsy!!!
* Lots of different cards/tiles/whatever components
* Some player interaction
* Scales well from 2-4 (at least. Up to 6 is ideal)
* About 2.5 hours max playtime (once familiar with the game)
* Interesting theme/artwork a big plus.
* Around $40 max
I'm thinking maybe Suburbia?

Thanks!

[Edit : added price. Nations at $65 or Terraforming Mars ($90!) are a bit over my budget]

Suburbia is a great game and it definitely ticks off all your boxes. It replaced Castles of Mad King Ludwig for me and is a regular in my rotation.

I recommend trying out 7 Wonders. It hits every one of your criteria except for playtime (each game is about 30 minutes) and is IMO an essential game for any library.
 
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Jonathan S.
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MAJBrown22 wrote:
.

I recommend trying out 7 Wonders. It hits every one of your criteria except for playtime (each game is about 30 minutes) and is IMO an essential game for any library.


Used to own 7W, not a fan, for various reasons. I don't see it as an engine builder, in any case.
 
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Nona de Koning
Netherlands
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Noord Brabant
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Macao and Saint Petersburg (second edition) are the ones my group plays most apart from Imperial Settlers. Macao has a ton of variety, but is also more than just an engine builder. St Petersburg is a very pure engine builder, but might not give you enough variety (the extra modules from the 2nd edition help with this). Same could be said for Machi Koro (which really needs one or both expansions), but that one would be good if you need a lighter game.

Glass Road, Burano and Bruges are games my gaming group mentions, they don't truely feel like engine builing to me but I can see why they feel that way to people so I'm including them. Bruges does give me a similar feel to Imperial Settlers.
 
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Simon Maynard
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Exeter
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I would recommend looking into Peloponnes Card Game.

It's a light/medium weight engine builder with a lot of replay-ability arising from the variable set up. It features a bidding mechanism as players compete for a limited pool of new cards each round and plays well up to 5 players (and 6 with the expansion). It plays in under an hour (when you're up and running). Whether you'll like the theme and artwork I can't say, take a look at the images.

Main thing is that it's cheap. Should be well within budget (even with the expansion).
 
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Themistoklis Dakanalis
Greece
Heraklion
Crete
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Unfair
Fields of Green
 
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tan shiyang
Malaysia
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have a look at SEASONS
 
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Simon Fradette
Canada
Sherbrooke
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Check Valeria: Card Kingdom, might be up your alley.
 
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