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The missions in MvM have more in common with other games with narrative scenarios than Legacy games.
Level 7 Omega Protocol
All missions are linked to a story, but they are open. Jump ahead to any scenario you like, and play it over and over again.
Burning Blue A detailed Battle of Britain simulation.
All scenarios are chronological, but you may jump to any scenario you like.
In MvM you may rip open all missions and pick what you want, as in Level 7, even with new people.
But be sure to read all previous missions first, as new rules are introduced in succession. A closer study of the rulebook is probably necessary too.
But I love the light Legacy system in MvM. It is rewarding and fun to be surprised with the new stuff.
You can take my game… when you pry my cold, dead fingers off the board!
Harry Potter: Hogwarts Battle uses a similar system. Interesting to see that aspect of Legacy games spread.
Jamey Stegmaier with next year's Charterstone is apparently going to ditch the rulebook entirely, with just a "legacy" deck that will teach the game as you go. Quite an achievement if it works well.
- Last edited Sat Oct 29, 2016 8:14 pm (Total Number of Edits: 1)
- Posted Sat Oct 29, 2016 8:07 pm
Jamey Stegmaier with next year's Charterstone
is apparently going to ditch the rulebook entirely, with just a "legacy" deck that will teach the game as you go. Quite an achievement if it works well.
Cool, this game looks interesting.
Yeah I agree, the tutorial was so well done. It really felt like a video game.
Gets you learning while playing