$18.00
GeekGold Bonus for All Supporters: 105.87

6,611 Supporters

$15 min for supporter badge & GeekGold bonus
41.7% of Goal | left

Support:

Recommend
1 
 Thumb up
 Hide
9 Posts

The Colonists» Forums » Rules

Subject: Sustenance rss

Your Tags: Add tags
Popular Tags: [View All]
Jennifer Schlickbernd
United States
Santa Clarita
California
flag msg tools
designer
mbmbmbmbmb
I don't understand why I have to be concerned about capacity if I can first feed my workers from existing stock. Any explanation would be appreciated.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
John Burt
United States
Portland
Oregon
flag msg tools
This might be informative:
https://boardgamegeek.com/thread/1660742/sustenance-phase-co...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Grzegorz Kobiela
Germany
Hanover
Lower Saxony
flag msg tools
designer
Editor at Lookout Games
mbmbmbmbmb
I'd like to help but I don't understand the question.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jennifer Schlickbernd
United States
Santa Clarita
California
flag msg tools
designer
mbmbmbmbmb
Ponton wrote:
I'd like to help but I don't understand the question.


For example: At the end of the year I have 3 employed Colonists. I have 5 food in my storage. I can make 2 food with my hunting lodge. I do what now? From reading the rules it appears that even though I have plenty to feed my Colonists with, I still get penalized because I'm not making as much food to meet the demand. This seems silly and so I'm trying to figure out if I've interpreted the rule properly.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Grzegorz Kobiela
Germany
Hanover
Lower Saxony
flag msg tools
designer
Editor at Lookout Games
mbmbmbmbmb
You have the following options:

1) Consume 3 food from your storage. Produce 2 food with your hunting lodges.
2) Reduce your demand by 2 food via the hunting lodges and pay the remaining food from your storage. Your hunting lodges produce nothing.

Usually, taking option 1 would be the best choice (freeing up space in your storage is always great). Option 1 doesn't work if the hunting lodges already have food in them.
1 
 Thumb up
1.00
 tip
 Hide
  • [+] Dice rolls
Jennifer Schlickbernd
United States
Santa Clarita
California
flag msg tools
designer
mbmbmbmbmb
Ponton wrote:
You have the following options:

1) Consume 3 food from your storage. Produce 2 food with your hunting lodges.
2) Reduce your demand by 2 food via the hunting lodges and pay the remaining food from your storage. Your hunting lodges produce nothing.

Usually, taking option 1 would be the best choice (freeing up space in your storage is always great). Option 1 doesn't work if the hunting lodges already have food in them.


Thanks! That's how I thought it worked but wasn't sure.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jennifer Schlickbernd
United States
Santa Clarita
California
flag msg tools
designer
mbmbmbmbmb
I have another question/request for clarification. If I have merchant in the stable, do I have to feed him? Can't I just send him home and then send him out again during the next turn? Want to make sure I have this right as I'm probably teaching this game later this week.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Grzegorz Kobiela
Germany
Hanover
Lower Saxony
flag msg tools
designer
Editor at Lookout Games
mbmbmbmbmb
Each time you employ someone, you must immediately feed them.
1 
 Thumb up
1.00
 tip
 Hide
  • [+] Dice rolls
Jennifer Schlickbernd
United States
Santa Clarita
California
flag msg tools
designer
mbmbmbmbmb
Ponton wrote:
Each time you employ someone, you must immediately feed them.


Ok thanks for reminding me of that, I'd forgotten that rule. Makes total sense.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.