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TERHEX is a variant of Hex with “terrain” on the board.
Play on a Hex board (suggested size for starters: 6x6).
Two sets of stones in one color each. A number of identical counters (or coins) each with two different sides (one side = “mountain”, other side = “valley”) equal to size of the board (i.e. enough for one counter per hex).
The counters are shuffled and randomly distributed onto the board with one counter per hex (see example image below). After that, one player chooses a color. The other player gets the other color.
Players alternate taking turns. The player who did not choose his color starts.
Each turn you do one of the following two things:
a. Place one stone on a empty mountain hex.
b. Place up to two stones, each on an empty valley hex.
You win by connecting your two sides of the board.
- Last edited Tue Nov 1, 2016 11:06 am (Total Number of Edits: 2)
- Posted Tue Nov 1, 2016 11:04 am
I like it!
In spirit it is like most new board games released with variable setup.
It still retains the normal abstract characteristics.
It is tempting to add more types of terrain.
One worry might be a highly unfair board layout. For casual games this might not be a problem, but otherwise there could be something like tiling one part randomly and the other part mirrors it or something