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Karl
Austria Salzburg Salzburg

I have two questions regarding module #3 on position 2:
* What are you supposed to use as markes on the tunr order track? One of your meeples (tehreby reducing your number of available ones by 1)? Another marker?
* You only get 5 privileges in the whole game for 5 players, correct? Ist the line written awefully then? I mean take 1 of each , shuffle, remove 1, take 1 more of each, sort by number. Wouldn't it have been easier to just say take two of each and remove one randomly? Or am I missing something here.

Friedemann Friese
Germany Bremen Bremen

kilrah wrote: I have two questions regarding module #3 on position 2:
* What are you supposed to use as markes on the tunr order track? One of your meeples (tehreby reducing your number of available ones by 1)? Another marker?
One of your meeples.
kilrah wrote: * You only get 5 privileges in the whole game for 5 players, correct? Ist the line written awefully then? I mean take 1 of each , shuffle, remove 1, take 1 more of each, sort by number. Wouldn't it have been easier to just say take two of each and remove one randomly? Or am I missing something here.
??? I do not have the game in front of me now, but there are of course cards for 3.2, but depending on the other modules, there are more cards to add.
5 players, the game supports only 4 players max, but with 9.1 you will have 5 stock holding companies.
friedemann

Karl
Austria Salzburg Salzburg

Oops I ment you only get 5 privileges in the whole game with 3 players. Stupid typo here. Yes there are more possible cards, but the way I read the setup of x3x you only pick 5 of them. But as I said the wording for 3 players is VERY confusing there. Anyhow the wording for 2 and 4 is clear (3 and 6 privileges respectively), so 5 'feels' right.
Quote: The privileges used in this game are: I (1), I (4), I (5), I (11), II (2), II (3), II (4), II (7), II (9), II (11), II (12), III (4) and III (6). 4♟: Take 2 cards of each privilege for the deck. 3♟: First take 1 card of each privilege, shuffle them and remove half of them from the game. Then, add 1 card of each privilege to the remaining half for the deck. 2♟: Take 1 card of each privilege for the deck.

Russ Williams
Poland Wrocław Dolny Śląsk

kilrah wrote: Oops I ment you only get 5 privileges in the whole game with 3 players. Stupid typo here. Yes there are more possible cards, but the way I read the setup of x3x you only pick 5 of them. But as I said the wording for 3 players is VERY confusing there. Anyhow the wording for 2 and 4 is clear (3 and 6 privileges respectively), so 5 'feels' right.
I'm not sure how you are deducing that only 3 privileges exist in a given world; every world I've played with certainly had more than 3 privileges. Which specific x3x world are you saying has only 3 privileges / 5 privilege cards? As Friedemann suggests, are you not using all the appropriate privileges for the world, i.e. you're only getting 3.II privileges and forgetting about privileges for x.I and x.III?
If the confusion is how to set up the cards for 3player:
rules about privileges setup for 3 players wrote: First take 1 card of each type of privilege, shuffle them and remove half of them from the game (rounded down). Then, add 1 card of each type to the remaining half. So if there are e.g. 10 privileges in a given world, that is 10 pairs of matching privilege cards. So the 2player game will use 1 of each privilege (so e.g. 10 cards), the 4player game will use 2 of each privilege (so e.g. 20 cards), and the 3player game will use 15 cards: 1 of each privilege for sure, plus a random half of the privileges get a 2nd card. The way the rules say to implement that is to take 1 card of each privileges (10 cards in this example) and randomly remove half from the game, then add the other full set of 10 cards to the remaining half, to make 15 cards total.

Domenic
United States San Jose California

kilrah wrote: Oops I ment you only get 5 privileges in the whole game with 3 players. Stupid typo here. Yes there are more possible cards, but the way I read the setup of x3x you only pick 5 of them. But as I said the wording for 3 players is VERY confusing there. Anyhow the wording for 2 and 4 is clear (3 and 6 privileges respectively), so 5 'feels' right. Quote: The privileges used in this game are: I (1), I (4), I (5), I (11), II (2), II (3), II (4), II (7), II (9), II (11), II (12), III (4) and III (6). 4♟: Take 2 cards of each privilege for the deck. 3♟: First take 1 card of each privilege, shuffle them and remove half of them from the game. Then, add 1 card of each privilege to the remaining half for the deck. 2♟: Take 1 card of each privilege for the deck.
Just parsing the rules you posted, I see 13 different privileges used. So for 4p, you use two of each, 26 cards. For 2p, you use one of each, 13 cards. For 3p, you use one of each plus one more of half of them, so 1920 cards, depending on how you round it.

Karl
Austria Salzburg Salzburg

Ah, now I get it. I interpreted types of privileges as category (so I, II and III). So rather then taking 1 card per type I took 1 card per tier. Which resulted in a game where the privileges part was pretty much absent/a game where privileges were more like racial powers.


