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Wargames» Forums » General

Subject: Magic hexagon for math interested wargamers! rss

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Paul Cohen
Sweden
STOCKHOLM
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Hi,

Checkout this:



I wonder how that could be used in a wargame ... :-)
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Rich Dodgin
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That is Awesome! Thanks for sharing
 
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Don Lynch
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Didn't Richard Garfield use this in designing his game?

whistle
 
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Jonathan Townsend
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Roma
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What a brilliant channel, and how wonderful to love numbers so much.
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Sean
France
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That is really cool and the maths is interesting; but, if I have to do algebra to find artillery falls of shot, I'm probably getting some own goals...
 
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Robert Wesley
Nepal
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tehirf wrote:
Hi, I wonder how that could be used in a wargame ... :-)
Well, "42" is MOST 'readily accepted' then, to begin with. Now, ROWS/Columns of varying 'pertinent accrual attributes' were "factored into" the ongoing COMBAT/Resolution, for that particular encounter. We 'assess' these into numeric/alphabetic correlations, such as 1/2-able, Doubled, "downshift from A to B Row", and "Column Shift Plus/Minus" etc. From the video, then you would have theirs AND #4 as some "Artillery/Air/etc. Support" since it CAN become as this, and those have already presently.
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Was George Orwell an Optimist?
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Corvallis
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GROGnads wrote:
tehirf wrote:
Hi, I wonder how that could be used in a wargame ... :-)
Well, "42" is MOST 'readily accepted' then, to begin with. Now, ROWS/Columns of varying 'pertinent accrual attributes' were "factored into" the ongoing COMBAT/Resolution, for that particular encounter. We 'assess' these into numeric/alphabetic correlations, such as 1/2-able, Doubled, "downshift from A to B Row", and "Column Shift Plus/Minus" etc. From the video, then you would have theirs AND #4 as some "Artillery/Air/etc. Support" since it CAN become as this, and those have already presently.

I'm guessing this must be how I sound to my wife when I try to explain to her how to do things on the computer.
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T. Dauphin
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Belleville
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SeanFR wrote:
That is really cool and the maths is interesting; but, if I have to do algebra to find artillery falls of shot, I'm probably getting some own goals...


May I help with an interpretation, here?
Do you mean you will likely end up scoring on your own goal?
(ie. taking out some of your own forces with 'friendly' fire?)

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Sean
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tanik wrote:

SeanFR wrote:
That is really cool and the maths is interesting; but, if I have to do algebra to find artillery falls of shot, I'm probably getting some own goals...


May I help with an interpretation, here?
Do you mean you will likely end up scoring on your own goal?
(ie. taking out some of your own forces with 'friendly' fire?)



Yes mate - scoring for the other team/friendly fire. My math is not the best.

In Australian English it's simply called an 'own goal' and is also used in military parlance.
 
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PJ Cunningham
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Wouldn't be surprised if this shows up in a Knizia game.
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Robert Wesley
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GROGnads wrote:
Well, "42" is MOST 'readily accepted' then, to begin with. Now, ROWS/Columns of varying 'pertinent accrual attributes' were "factored into" the ongoing COMBAT/Resolution, for that particular encounter. We 'assess' these into numeric/alphabetic correlations, such as 1/2-able, Doubled, "downshift from A to B Row", and "Column Shift Plus/Minus" etc. From the video, then you would have theirs AND #4 as some "Artillery/Air/etc. Support" since it CAN become as this, and those have already presently.
Sphere wrote:
I'm guessing this must be how I sound to my wife when I try to explain to her how to do things on the computer.
goorobotgoo SHE would enjoy that better with Robot-'EARS'~"Bleep *BLORP* @Bleep@!"
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Robert Wesley
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ironregime wrote:
Wouldn't be surprised if this shows up in a Knizia game.
whistle HIS 'goad/goal' would have you "re-arrange" these into the 'lowest column' "scoring better" since: "unfreakingreasoned"! robot
 
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Nick West
Scotland
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Beautiful!

Similarly beautiful is Plato's original purely algebraic proof that there could only be five regular solids - or platonic solids. Otherwise know as dice to us!

http://home.adelphi.edu/~stemkoski/mathematrix/platonic.html
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