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Pierre Paquet
Canada Boischatel Québec Province
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We didn't have the chance to try this new map yet and as we were fivr players there seems to be enough space for this number of players. Some players were surprised with the thematic of this map but when began to play it was soon forgot and we concentrated on the game without thinking about the souls, hell or paradise. After explaning the rules it seemed very clear that we would have a tough time.
On round 1 Adrien won the bet at 4$ and most of the players started in the middle of the map. Even with so many players it was surprising to see how close we were to each other. In the next round, each player had to take 2 or 3 shares to survive. Pierre participated in the second round of betting as he declared he had too much money and he didn't know what to do with all this money ! Mario won the urbanization action and put this new city in the south. Pierre started the next round at 4$ but again Mario won the betting round and choose the first build action so he could finish his north-south network. Druing this time Adrien was blocked in the southern area and things didn't look good for him for the the next phase of this scenario. Pierre also had a tough time when there was no goods left for him for shipping. On turn 5 we had to change the setup pf the maps for the second phase of the game and we added the upper part of the map and placed the new city we used in the upper part of the map. To begin this stage Mario and Martin had a big lead and this gave them a big push to begin this round when they could choose the best spot for building and then have nice shippings. Most of the players took 3 or 4 shares to have the best chance to place tracks in the heaven area. Finally Martin won this important bet and choose the first build action as expected. Nathalie began this stage nicely when she shipped 2 goods for 5 income each but Adrien took the 2 other goods that could have gave her the win. Without these goods , she had no chance to win since there was no goods left for her. Martin was able to ship goods in each of the final rounds and he won the game.
We had a very tough time and we'll have to play this map again to fully understand the mechanics of this map. Some players had doubts about the theme but as I said earlier it was soon forgot when we began to play and most of the people were ready to try it again. I'm not sure if 5 players was too much for this map but it was still a good experience and next time we'll try it with 4 players. Martin and Mario were the 2 players that seemed to understand the importance of having a good placement of track for the second stage of the game and it paid them well. As in most Age of Steam games you'll have to think ahead to have success on this map.
Final scoring: Martin: 64 Mario: 55 Pierre: 50 Nathalie: 44 Adrien: 19
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John Paul Sodusta
United States Santa Barbara California
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I really wouldn't suggest this game with 5 players. It is already tight with 4 players. I don't think you should play this map with 3 players either. You need two people on each side of hell competing against each other. Otherwise, you'll have a runaway leader with the uncontested player.
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