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V-Commandos: Secret Weapons» Forums » Rules

Subject: Smoke grenade rss

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Steve Kingsley
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Cary
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The effect of smoke grenade reads as follows:

Quote:
A tile hit by a smoke grenade is considered a small tile: it is easier to be stealthy on it


What does it mean "considered a small tile"?

I assume that entering a tile with a thrown smoke grenade will act just like entering a small tile and commandos will be stealthy if no enemies present. However does this also mean attacks involving that tile should adopt the 4+ odds to hit regardless of size?

Thematically I can see this being the case but wasn't clear how far to take this interpretation.
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Tyrone ..................
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Wow, judging by what was talked about for the smoke I always figured it was only for the purpose of remaining stealthy. It is a good point that the explanation does make it seem like it becomes a small tile in every way and it would make sense that it would then become harder to shoot someone in a smoky environment so the tile difficulty would shift from 2 to 4. Interesting.
 
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Thibaud de la Touanne
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NutsAndVolts wrote:
The effect of smoke grenade reads as follows:

Quote:
A tile hit by a smoke grenade is considered a small tile: it is easier to be stealthy on it


What does it mean "considered a small tile"?

I assume that entering a tile with a thrown smoke grenade will act just like entering a small tile and commandos will be stealthy if no enemies present. However does this also mean attacks involving that tile should adopt the 4+ odds to hit regardless of size?


Yes, that's it: consider it as a small tile (for shooting any character on this tile too).
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Steve Kingsley
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Cary
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Thanks Thibaud for your response and support to this game!
 
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