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EcoFluxx» Forums » Sessions

Subject: EcoFluxx - 2 short [session report] rss

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ackmondual
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When you have a game where rules change dynamically and so dramatically, games can be VERY long or VERY quick. When you have the max 6 players, it doesn't necessarily extend the gameplay time, as having more players can push things closer towards an end, like putting out more keepers for you to steal, or inadvertantly changing goals to cause you to win. However, the fact that 2 people haven't played the game before should've meant the game lasting longer, but they didn't.

Game #1
One thing that DOES speed things up in this game is having a high draw # and optionally high play # for rules. Once that happens things kick into high gear into some 'lightning round'. It was after a couple round of turns into the game that I realized I could win after drawing 6 cards. I had the Winter: Win if you have trees and no one has leaves goal. I also had the Trees keeper. I looked around for anyone who had the leaves keeper, but no did, so played those 2 cards FTW! Didn't even need to play the remaining 4 out of 8 cards in my hand as per the rules at that time. That game only lasted 5 minutes



Game #2
This game was similar to the first one. High octane drawing and playing of cards. It started off slow enough, but got bumped up to draw 2 cards and quickly graduated to draw 5, play 3. Ironically enough, I lost this game the same way I won the last one. Someone played the Winter: Win if you have trees and no one has leaves goal right before playing the Trees keeper card. It mildly burns me to this day since I was gonna play a leaves keeper. Now I'll know better to be on the lookout for that winning combination in the future, and to play leaves keeper as a precaution. That game also lasted 5 minutes.

All in all, good filler to kill time before dinner.
 
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