Jeff Wiles
United States Macon Georgia
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Oh.
Oh my gosh.
Somebody please help me!
I'VE MADE THE MISTAKE OF WRITING A REVIEW FOR SUPER DECK!
Components: The cardstock feels a tad flimsier than most CCGs but it’s serviceable.
It seems the artists were trying to capture the look of old-school comic books from the time when they were printed on cheap paper before computers were used to assist with coloring and lettering. They succeeded. The colors are garish and tend to bleed. The text boxes are too dark and the print in them is blurry.
Rules: The rulebook consists of an eight-panel fold-up pamphlet. Surprisingly, this is enough room to print the rules. They’re a bit disorganized. Of course, the rules are so short that it only takes a few seconds to scan through them and find what you need.
Play: As with all CCGs, each player needs his own deck. A Super Deck! deck must consist of at least forty cards and contain no more than four of any single card.
You start the game with a seven card hand. On your turn, you play one card and then draw a replacement. Instead of playing a card, you may discard any number of cards and draw that many replacements. That’s it. That’s the entire turn structure.
On the left, you have a Hero stack that faces off against your opponent's Villain stack. Heroes and Villains have a base value. Each stack may have one Plus card played on it and one Times card. You add the Plus value to the Hero value and then multiply by the Times card value to get the value of that stack. If the value of each of your stacks exceed the value of the opposing opponent stack by ten or more, you must call out ‘Last Chance!’ You gotta do it, folks. It’s in the rules. Your opponent then has one more turn in which to play a card which will reduce your advantage to less than ten in one of the stacks. If he can’t, you win.
There are Minus cards that you play on your opponent’s stack that get applied before the Time card is applied, and Location cards that add to both your Hero stack and your Villain stack after the Times card is applied. There are Special cards that don’t do anything terribly special.
There’s a reason this is the most reviled of CCGs and one of the lowest-rated games on BGG: It sucks. They could have just as easily called it Math Attack!
There. I’m done. I’ve saved you all from having to have to play or review this steaming pile.
You’re welcome.
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I will not rest until Biblios is in the Top 100.
United States Budd Lake New Jersey
Well I been watchin' while you been coughin, I've been drinking life while you've been nauseous, and so I drink to health while you kill yourself and I got just one thing that I can offer... Go on and save yourself and take it out on me
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How do you really feel about the game Jeff? Don't hold back. We need to know.
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Aaron Tubb
United States Fuquay Varina North Carolina
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I've been eyeing this at the local comic shop's "dead" CCG bargin bin, hoping that someone would put up a good review of it.
Quick question: Does it involve calculus?
jeffwiles wrote: As with all CCGs, each player needs his own deck. Except for the acclaimed Sim City: The Card Game, of course.
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Jeff Wiles
United States Macon Georgia
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Actually, Super Deck! is awesome; I just don't want you lot bidding against me on eBay.
Aarontu wrote: jeffwiles wrote: As with all CCGs, each player needs his own deck. Except for the acclaimed Sim City: The Card Game, of course.
Drat. I wondered about that sweeping generalization as I was writing it. I convinced myself that there was no way to have a CCG where you didn't build your own deck.
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jeffwiles wrote: Actually, Super Deck! is awesome; I just don't want you lot bidding against me on eBay. Aarontu wrote: jeffwiles wrote: As with all CCGs, each player needs his own deck. Except for the acclaimed Sim City: The Card Game, of course. Drat. I wondered about that sweeping generalization as I was writing it. I convinced myself that there was no way to have a CCG where you didn't build your own deck. You DO build your own deck, it just so happens you build your opponents deck at the same time :P (And unbelievably, I actually knew this before reading this thread, without ever having played the game, guess it's time to spend less time on BGG...)
Anyway: BWAHAHAHA! ... OK, guess I'm drunk enough now, just a few more beers to be sure ;)
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Empress
United States Pasadena California
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You mean its not fun? So sad. Any game where you have to call out slogans and tag lines, such as last change -- would seem like its a fantastic game. Really.
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Randall Peek
United States Preston Connecticut
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Awful isn't a strong enough word to describe the sheer horror that is Super Deck!. While I do not remember any particular level of detail about the gameplay, I do remember the feeling that this was about as bad a game as has ever been marketed. Honestly, I have made fun of Super Deck! for many years now, but this mockery is well deserved. The artwork was horrble, the gameplay broken, and the rules badly written. I am loathe to throw a game away, but Super Deck! was hurled with great force into a dumpster.
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Mike Forrey
United States Yoe Pennsylvania
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It actually had some value. I used a starter deck to prop up a table leg and balance a table for a few years.
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