The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Mice and Mystics
Eclipse
Among the Stars
Collapsible D: The Final Minutes of the Titanic
Thunder Road
Agricola: All Creatures Big and Small
Lords of Waterdeep
Descent: Journeys in the Dark (Second Edition)
Dungeon Fighter
Virgin Queen
Skyline
The Lord of the Rings: The Card Game
A Game of Thrones: The Board Game (Second Edition)
Twilight Struggle
Dominion
Android: Netrunner
1989: Dawn of Freedom
Agricola
The Big Bang Theory: The Party Game
Total War
Arkham Horror
7 Wonders
Village
Dungeon Command: Sting of Lolth
Wrong Chemistry
The Castles of Burgundy
Ace of Spies
War of the Ring
Through the Ages: A Story of Civilization
Alien Frontiers
Ora et Labora
Le Havre
Kingdom Builder
Twilight Imperium (third edition)
Trajan
Glory to Rome
The Swarm
Race for the Galaxy
Caylus
Battlestar Galactica
Tammany Hall
Small World
Zombicide
Hawaii
Quarriors! Quarmageddon
Power Grid
Space Alert
Recommend
 
 Thumb up
 Thumb up
11 Posts

Deukalion» Forums » Rules

Subject: An English rules translation is needed.......... rss

Your Tags: Add tags
Popular Tags: [View All]
david karasick
United States
Gladwyne
Pennsylvania
Avatar
mbmbmbmbmb
I need our German translators to come through again. Unfortunately I took up French in school!
 
 Thumb up
 tip
 Thumb up
Mik Svellov
Denmark
Copenhagen N
EU
Avatar
mbmbmbmbmb
The game isn't really worth it, as it is terribly broken.

: Very little reason to ever leave the top third of the board. Because the same goods keep being replaced onto the same spots on the board. And if someone goes south to pursue a different strategy will they lose the game as those staying at the top can earn far more points just cashing in the same goods over and over again.

 
 Thumb up
 tip
 Thumb up
david karasick
United States
Gladwyne
Pennsylvania
Avatar
mbmbmbmbmb
Can the rules be tweaked to correct this proported problem you suggest? I would like to read an English translation to get a feel for the game, if I wanted to buy it.
 
 Thumb up
 tip
 Thumb up
david karasick
United States
Gladwyne
Pennsylvania
Avatar
mbmbmbmbmb
http://www.hasbro.de/manuals/14658100_5010994309282.pdf
 
 Thumb up
 tip
 Thumb up
Mik Svellov
Denmark
Copenhagen N
EU
Avatar
mbmbmbmbmb
skeletodoc wrote:
Can the rules be tweaked to correct this proported problem you suggest?


That's why I've played it 3 times.
The easiest solution was to NOT return cubes to the board as they were sold. While this forced players to move South to find new goods, it also meant that the game dragged out far more than was enjoyable.

And now I have - as so often before - run out of players willing to playtest 'unfinished' games. yuk
 
 Thumb up
 tip
 Thumb up
Steve+Jackie McKeogh
United Kingdom
Okehampton
Devon
Avatar
mbmbmbmbmb
I've read through the rules and written an explanatory translation which I have now posted as a new thread. Hope it helps.
 
 Thumb up
 tip
 Thumb up
david karasick
United States
Gladwyne
Pennsylvania
Avatar
mbmbmbmbmb
You've made my day!............thanks a lot! You are the official German to English translator here on the BGG, as far as I am concerned.I have used many of your translations to play German games.
 
 Thumb up
 tip
 Thumb up
david karasick
United States
Gladwyne
Pennsylvania
Avatar
mbmbmbmbmb
skeletodoc wrote:
You've made my day!............thanks a lot! You are the official German to English translator here on the BGG, as far as I am concerned.I have used many of your translations to play German games.
I have gotten the English translation of the rules from a generous member if anyone needs them after buying the game.
 
 Thumb up
 tip
 Thumb up
Ken Machacek
United States
Chester
New Jersey
I just purchased the game and would very much appreciate an English rules translation.
 
 Thumb up
 tip
 Thumb up
JESUS TORRES CASTRO
Spain
CÓRDOBA
Andalucía
mb
At the author's website: English rules
 
 Thumb up
 tip
 Thumb up
M.J.E. Hendriks
Netherlands
Velp
Gelderland
designer
Avatar
mbmbmbmbmb
Great Dane wrote:
skeletodoc wrote:
Can the rules be tweaked to correct this proported problem you suggest?


That's why I've played it 3 times.
The easiest solution was to NOT return cubes to the board as they were sold. While this forced players to move South to find new goods, it also meant that the game dragged out far more than was enjoyable.

And now I have - as so often before - run out of players willing to playtest 'unfinished' games. yuk


I've played once, yesterday, with the rule that cubes are NOT returned, but after a bit we needed to return the cubes because the game was lagging and my 4 (!) year old son had a mission card for yellow, and the yellow had already all been taken and used up - not a very nice thing, I'd say.

My suggestion would be that if no cities contain a color you're handing in, you need to replace that color. Therefore there is ALWAYS one of a particular color in city to be gained, even if someone is stocking them on their ship.

Furthermore, I would rule that somehow you would need to randomize the city the cube is placed - don't allow the player to choose themselves.

We randomized it as follows:

Roll a die:
1-2 --> north third (of the board)
3-4 --> center third
5-6 --> south third

Then roll again:
1-3 --> west
4-6 --> east

(or 1-2 west, 3-4 center, 5-6 east depending on the first die roll)

(Of course if the city that is rolled is full, place it on the other city in that section or roll again.)
 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.