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Tsuro» Forums » Reviews

Subject: The PLAYMOBIL® Legion reviews "Tsuro" rss

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Mya
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NOTE: This review consists primarily of images, and thus make take some time to load on slower connections. My apologies.












For more PLAYMOBIL® Legion Reviews, check out The PLAYMOBIL® Legion Geeklist.

paperfred's PLAYMOBIL® Legion microbadge: mb

Legal Disclaimer: PLAYMOBIL® is the property of Geobra Brandstätter GmbH & Co. KG. Despite what the images in this review might suggest, absolutely no PLAYMOBIL® figures are included in Tsuro. Apart from spending large amounts of money on their beautiful toys, I have no affiliation with PLAYMOBIL®.
  • Last edited Sun Feb 14, 2010 4:11 pm (Total Number of Edits: 3)
  • Posted Sun Dec 6, 2009 4:21 pm
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Betty Dingus
United States
Austin
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Wonderful!

I never knew about those wild animals waiting at the borders. Much more visual than the abyss.
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Hélio Andrade
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these reviews totally rock my pants off!!
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Steve Duff
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Oh yeah, even better than the first one.

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United States
Fall River
Massachusetts
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This is how I spent my supporter bonus Geek Gold. With more support I could have had both Over Texts.
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EmeraldYam wrote:
Legal Disclaimer: PLAYMOBIL® is the property of Geobra Brandstätter GmbH & Co. KG. Despite what the images in this review might suggest, absolutely no PLAYMOBIL® figures are included in Tsuro. Apart from spending large amounts of money on their beautiful toys, I have no affiliation with PLAYMOBIL®.


Yes but were any PLAYMOBIL® models hurt during the making of this review? Don't make me call in PETPM.

Neat idea for a game with a simple format and slim rules.
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  • Last edited Sun Dec 6, 2009 6:06 pm (Total Number of Edits: 1)
  • Posted Sun Dec 6, 2009 6:06 pm
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Mya
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spizio wrote:
Yes but were any PLAYMOBIL® models hurt during the making of this review? Don't make me call in PETPM.


I am pleased to report that no PLAYMOBIL® models, human or animal, were injured during the making of this review. The BGG Imperial Reviewers Legion works closely with highly-trained stunt coordinators to ensure completely safety on set. (Although, it must be noted that the Emperor once again sprained a muscle in his hand trying to raise a non-existent thumb.)
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Randall Bart
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I would really like one of those figure to use as the leader marker in Glory to Rome.
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Tony Allen
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Grand Prairie
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Where's the "accidentally caught on an endless loop mistake that causes death by starvation" scene? Come on! This happens at least once a game.
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Roy Hasson
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Amazing review! Wait till my kids see this...
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Mya
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tada wrote:
Where's the "accidentally caught on an endless loop mistake that causes death by starvation" scene? Come on! This happens at least once a game.




Steve Bachman
United States
Colonie
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I thought it was pseudo-Chinese, not pseudo-Japanese. Also, I disagree with the "practically no strategy" comment. The game can have a good deal of strategy to it, especially if played with cutthroats.

Great review!
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Mya
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Ward wrote:
I thought it was pseudo-Chinese, not pseudo-Japanese. Also, I disagree with the "practically no strategy" comment. The game can have a good deal of strategy to it, especially if played with cutthroats.


The artwork is more Chinese-influenced, I suppose, but the word "tsuro" itself is Japanese. If it was Chinese it would probably be "dao", which is already associated with another generic Asia-themed game. And yes, the game does have some strategy - I, personally, am an adherent of the "stay the heck away from everybody else for as long as possible" strategy.
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Mike Amos
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another well done review, this one about a game an knew nothing about and it actually makes me interested in getting it. Very well done.
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Steve Bachman
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EmeraldYam wrote:
Ward wrote:
I thought it was pseudo-Chinese, not pseudo-Japanese. Also, I disagree with the "practically no strategy" comment. The game can have a good deal of strategy to it, especially if played with cutthroats.


The artwork is more Chinese-influenced, I suppose, but the word "tsuro" itself is Japanese. If it was Chinese it would probably be "dao", which is already associated with another generic Asia-themed game. And yes, the game does have some strategy - I, personally, am an adherent of the "stay the heck away from everybody else for as long as possible" strategy.

I'll have to double check my edition at home, but I recall the fabricated backstory was about discovering the game in China. Certainly, it doesn't make a bit of difference either way - it is merely giftwrapping on the game.

A couple points of strategy I tend to stick with: use up the symmetrical tiles in your hand as soon as feasible, and avoid ending your path at the edge of a space that an opponent is at.
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Tim Fiscus
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Landstuhl
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You are officially AWESOME! Everytime I hear about the stupid "endless loop" thing, I just wonder - why? Why!?! Why do people think this is possible?

Thank you so much for this post, I am totally bookmarking it.
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Rick Scholes
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We send "gateway" or "grabber" games to our relatives each Christmas. I hunt for games attractive enough that they will entice non-gamers to play occasionally, even with no resident gamers to lead them. This fall I chose Tsuro. I think it was a good choice for our purpose. Bought a box of four on eBay for $12 each including shipping. Still in stores but apparently orphaned.
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Wade
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Can I get a CD of all your reviews for my non gaming civilian friends and for my not quite yet gaming citizen 3 year old. These are fantastic. Quit your job and do this full time, you can eat off of GG right?
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Mya
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HuckmanT wrote:
Everytime I hear about the stupid "endless loop" thing, I just wonder - why? Why!?! Why do people think this is possible?


laugh I never knew this was such a hot-button issue until I started exploring the Tsuro boards. It has never come up in any of my plays. I find it incredibly amusing, though.

denverarch wrote:
Quit your job and do this full time, you can eat off of GG right?


Ooooh don't I wish. It's certainly a more attractive career path than the one I'm on now.
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  • Last edited Mon Dec 7, 2009 9:59 pm (Total Number of Edits: 1)
  • Posted Mon Dec 7, 2009 7:50 pm
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Randall Bart
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I haven't seen a loop happen, but the following is based on true conversations with less topologically minded players.

Noob: What if I get in a loop?

Helpful player: You can't have a loop.

N: But here's a loop on the board right now.

H: You're not on that loop.

N: But what if I was?

H: Then you made a mistake. You can't be on a loop.

N: But what do I do when I am on one?

Smartass (me): You go back to the spot where you entered the board and follow the path from there.

H: Uhhh.... Yeah right. That what's you have to do when someone gets in a loop.

N: Shouldn't I start at the different spot?

H: [chuckle] No it has to be the same spot.

N: If I start at the same spot, won't I be back in the same loop?

H: You can't have a loop.

S: If you can trace a path from that starting spot into the loop three times, you win the game.

H: [chuckle] That's right.

S: But it has to be the same loop. I can't be three different loops.

N: Huh?

H: He's just messing with you. You won't have a loop.

S: And we have to take a picture.
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tom-le-termite
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brilliant!
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Bill Corey Jr.
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A review that accomplishes three things:

1) gives a succinct opinion of the game (which is the point of a review IMHO) without mindlessly regurgitating the rules,

2) can be read and digested easily in a minute or two at most (not counting slow load times for the broadband-challenged among us), and

3) is entertaining and not snarky...

Best. Review. EVER.

p.s. Here's one of my thumbs... please give it to Geekus Maximus for his outstanding service above and beyond the call.

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Mya
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Dourgrim wrote:
p.s. Here's one of my thumbs... please give it to Geekus Maximus for his outstanding service above and beyond the call.


I offered your kind thumb to Centurion Maximus. He declined it, insisting that he was just doing his duty and that he is too set in his ways to start using these new-fangled "opposable digits". However, I suspect he was secretly pleased by your affirmation - I caught him preening in his helmet's reflection when he thought nobody was looking.
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A. B. West
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Beech Grove
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Hail Caesar! These reviews are truly great. Please continue your march for world domination!
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John W
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This review is ten times better than the game.

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Benjamin Maggi
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Um, perhaps a word of warning to the Playmobil Legion: this game is pseudo/Japanese and in reviewing it I noticed that there were not any Japanese soldiers on the board. That is because they have Ninjas... which remain in hiding until they attack. Perhaps you were luck to escape this time from their grasp...
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