The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Total War
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Dungeon Fighter
Collapsible D: The Final Minutes of the Titanic
Lords of Waterdeep
Agricola: All Creatures Big and Small
Libertalia
Android: Netrunner
Virgin Queen
The Lord of the Rings: Nazgul
A Game of Thrones: The Board Game (Second Edition)
Dominion
Star Wars: X-Wing Miniatures Game
Infiltration
The Lord of the Rings: The Card Game
Among the Stars
Twilight Struggle
The Swarm
Agricola
1989: Dawn of Freedom
Goa
7 Wonders
Glory to Rome
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Through the Ages: A Story of Civilization
Thunder Road
Trajan
Zombicide
The Castles of Burgundy
7 Wonders: Cities
Ace of Spies
War of the Ring
Skyline
Space Alert
Sherlock Holmes Consulting Detective
City of Horror
Race for the Galaxy
Dungeon Command: Sting of Lolth
Twilight Imperium (third edition)
Kingdom Builder
Le Havre
Battlestar Galactica
Recommend
1 
 Thumb up
 Thumb up
5 Posts

7» Forums » Rules

Subject: 2 questions about rules rss

Your Tags: Add tags
Popular Tags: [View All]
Cedric Le Gallo
France
Rennes
flag msg tools
Hello, I'm currently learning rules of Seven with the rewritten rules and the original ones, and there still is some need of clarifications.

1) Elixir cards, rewritten rules says that discard an elixir give 1 gift + 1 extra gift if the player have matching characters. If it says true, what is the point for elixir cards who give the same extra gift for 1 or 2 characters. What is the meaning of the numbers 2 and 3 ?

2) Rules says we can discard a sin card to unexhaust a character, the way i read the rules this power is for any sin card. But among the sins, there is one where one of the powers is explicitly untap a character. I guess it is the only way to unexhaust > discard a pink sin card. Am i right ?
2 
 Thumb up
 tip
 Thumb up
  • Last edited Sun Dec 27, 2009 9:56 am (Total Number of Edits: 1)
  • Posted Sun Dec 27, 2009 9:55 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
Kurt R
United States
Philadelphia
Pennsylvania
flag msg tools
Avatar
mbmbmbmbmb
cedthebear wrote:
Hello, I'm currently learning rules of Seven with the rewritten rules and the original ones, and there still is some need of clarifications.

1) Elixir cards, rewritten rules says that discard an elixir give 1 gift + 1 extra gift if the player have matching characters. If it says true, what is the point for elixir cards who give the same extra gift for 1 or 2 characters. What is the meaning of the numbers 2 and 3 ?

2) Rules says we can discard a sin card to unexhaust a character, the way i read the rules this power is for any sin card. But among the sins, there is one where one of the powers is explicitly untap a character. I guess it is the only way to unexhaust > discard a pink sin card. Am i right ?


1 = You can discard an elixir card for 1 gift. If you have two banners, you get 2 gifts of the same color. If you have three banners, you get three gifts -- either all 3 of the same color or two of the same color and 1 of the other color shown.

2 = Yes, this confused me too. We play that only that particular sin card can unexhaust a character.

3 
 Thumb up
 tip
 Thumb up
Cedric Le Gallo
France
Rennes
flag msg tools
thanks for answers.
3 
 Thumb up
 tip
 Thumb up
Egor Tilpunov
Germany
Bad Homburg
Hesse
mbmbmb
Rules are definitely not clear, as they should be (making 7 gather dust on my shelf for 6 months).
Nevertheless it looks to me, that elixir rules are different to what was suggested above.
While i do use unofficial (still!) rewrite of the rules (found here - http://boardgamegeek.com/filepage/48210/unofficial-7-english...) , and rewritten rules were intended to be used as a replacement to current English ones (confirmed by Krzysztof Zięba, White Fang employee and person responsible for the original rules in English).
So rewritten rules also contain an example for elixirs:

Quote:
In the pictured example, the Elixir would yield 1 Purple Gift when discarded; if its owner controlled 1 Character with a Purple Banner then the Elixir would also yield a second Purple Gift; if its owner controlled 2 Characters with Purple Banners then he’d have the choice of either taking a second Purple Gift, or a Green Gift.



So in my interpretation of the rewritten rules
If you use this elixir card:


You will get one purple gift.
Then, if you do have ONE hero OR Character with the displayed (purple) flag (2) you may get another purple gift (so you get two gifts in total - one initially and second as a bonus for a flag).

In case you have TWO character with purple flag or ONE Hero and ONE Character with purple flags - you may get EITHER purple bonus gift or free bonus gift.
So in total you'd receive one PURPLE gift (automatically) and a bonus of One gift, either Purple or Green

Of course i'd appreciate official explanations from either Krzysztof or MidKentGamerUK (author of rewritten rules) however i haven't seen them in 7 threads for a while.
2 
 Thumb up
 tip
 Thumb up
  • Last edited Wed May 26, 2010 12:35 pm (Total Number of Edits: 1)
  • Posted Wed May 26, 2010 12:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
Ben Skellett
Australia
Brisbane
Queensland
And the older you get, the fewer things you really love. And by the time you get to my age, maybe it's only one or two things. With me, I think it's one.
badge
Avatar
mbmbmbmbmb
I play elixir cards another way according to what Łukasz says in this tread: http://www.boardgamegeek.com/article/5071067#5071067

Szkielko wrote:
You play it correctly. And when you choose between gifts you want to get, you always choose only one of them. For example, if you are exchanging elixir to gain gifts, and on the elixir card you have 2 red gifts when you have 1 white character, 3 red gifts if you have 2 white characters and single red gift if you don't have any white character (including your hero), you choose to get one of them. And it's your choose what exactly will you get, depending on what you need.


In the example in the picture above, if you had two purple characters you would be able to choose between:

(a) One purple gift card
(b) Two purple gift cards
(c) Three green gift cards

They are the only three choices.

The unofficial rewritten rules don't agree with this & the original English rules are a bit ambiguous but Łukasz' comment makes sense to me in terms of the icons, the costs & the existence of elixir cards giving only red gift cards, for example.
2 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.