The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Total War
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Dungeon Fighter
Collapsible D: The Final Minutes of the Titanic
Lords of Waterdeep
Agricola: All Creatures Big and Small
Libertalia
Android: Netrunner
Virgin Queen
The Lord of the Rings: Nazgul
A Game of Thrones: The Board Game (Second Edition)
Dominion
Star Wars: X-Wing Miniatures Game
Infiltration
The Lord of the Rings: The Card Game
Among the Stars
Twilight Struggle
The Swarm
Agricola
1989: Dawn of Freedom
Goa
7 Wonders
Glory to Rome
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Through the Ages: A Story of Civilization
Thunder Road
Trajan
Zombicide
The Castles of Burgundy
7 Wonders: Cities
Ace of Spies
War of the Ring
Skyline
Space Alert
Sherlock Holmes Consulting Detective
City of Horror
Race for the Galaxy
Dungeon Command: Sting of Lolth
Twilight Imperium (third edition)
Kingdom Builder
Le Havre
Battlestar Galactica
Recommend
13 
 Thumb up
 Thumb up
6 Posts

The BoardGameGeek Game» Forums » Sessions

Subject: I feel like a traitor, but it's a bit dull... rss

Your Tags: Add tags
Popular Tags: [View All]
Jaime Lawrence
Australia
Sydney
New South Wales
flag msg tools
designer
See Below.
badge
Evil Bob: Lawful good since 2038!
Avatar
mbmbmbmbmb
I should preface this report with the fact that we only played with 3 players and there are additional rules for 4 or more - I'll give them a go when I get the chance.

Each of us (myself, Rhys and Luke) took our pieces and got down to business. I read through the rulebook (a tedious, over-wrought process - were actual boardgamers consulted on its production???) and we nominated Luke as first player. All 3 of us placed out our games and rolled our dice. I collected a quick set of 1,2 and 3 Hans Um Gluck games (not my colour, sadly - I only seemed to be distributing 5s and 6s) and my opponents took a variation. Play progressed and by the 4th turn I had complete sets of Hans Um Gluk and R&D games - neither of which was my company. My games sold only in drips and drabs. I spent the last two turns collecting high-priced games from low-priced shelves and ended up scoring about 100 points.

Luke, who won, bought his own games and a set of someone else's and ended up closer to 130.

What upset me was that there seemed to be no surprise ending - all 3 of us collected 2 sets of games and the decision came down to what people had scored on the board. The game needs a twist or a new dynamic - at least for 3 players.

I look forward to trying it out with 4 players in the hopes of a more competitive experience
7 
 Thumb up
 tip
 Thumb up
Matt Davis
United States
Upland
California
flag msg tools
Avatar
mbmbmbmbmb
Can you buy your own games in the 3-player? I've only played the 4 and didn't read the rules, so I dunno.... I hope you don't score points for buying your own games, at least.

As for the rules, I can't say I've ever been impressed with Richard Breese's rules. Some fine games - some bad rulebooks.
4 
 Thumb up
 tip
 Thumb up
Steve Duff
Canada
Ottawa
Ontario
Avatar
mbmbmbmbmb
Yes, they should have discarded any of their own colour that they bought, and not scored them.

I suspect they missed that. Based on the description, I think Jaime won.
3 
 Thumb up
 tip
 Thumb up
  • Last edited Fri Feb 5, 2010 5:08 am (Total Number of Edits: 1)
  • Posted Fri Feb 5, 2010 5:07 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
Jaime Lawrence
Australia
Sydney
New South Wales
flag msg tools
designer
See Below.
badge
Evil Bob: Lawful good since 2038!
Avatar
mbmbmbmbmb
...And that, ladies and gents, is why session reports are important... so others can point out your mistakes...

That said, 3 player still seems less good as there's enough sets in your 20 tiles to supply 2 other players. Definitely needs some homebrew!
3 
 Thumb up
 tip
 Thumb up
Rich P
United Kingdom
Sheffield
United Kingdom
flag msg tools
I didn't know what to do with my UberBadge, so I left it as a GeekBadge.
badge
Back home after a world tour. How quickly a year goes...
Avatar
mbmbmbmbmb
It's not very exciting 4-player either. I like it much more with 5 or 6: there's much more tension over whether you're going to be able to collect a full set and you also have to pay attention to who's visiting the same shop as you and whether they could grab a game you want. Plenty to think about and it's much more interesting. I wouldn't play it again with fewer players.
4 
 Thumb up
 tip
 Thumb up
David Brain
United Kingdom
London, UK
designer
Avatar
mbmbmbmb
But there are ways to make it difficult for the other players to get sets, even in a three-player game. For instance, put all of your games of one value straight onto the back shelf of a shop. Sure you get a lower price, but if they aren't bought, then they drop off immediately and are gone forever. Or, you could try putting out far more games than the others can buy in a single turn (combine this with the first tactic to cause anguish.) Or you could even buy your own games (no, you don't score for them, but that may be worthwhile.) And I've even seen someone try the "don't put anything out at all on turn one" approach (it didn't work out, but it was a pretty interesting idea.)

The thing I like about the 3-player version is that it is actually possible to keep track of who has bought at least some of your stuff (you only actually need to track one or two of your games.) This means that you can exploit placement later in the game when you have a better idea of relative value. Once you get to four or more, I find this very difficult.
2 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.