Simon Woodward
New Zealand Hamilton
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I have read some reviews of Pick Picnic, and it sounds eerily similar to Pirate's Cove. Yes?
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Jordan K
United States Poulsbo Washington
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The mechanics of each individual turn are similar (secretly choose from six possible locations based on which offers the best incentives and/or where the other players are likely to play, then resolve any conflicts).
There are a few differences, of course. In Pick Picknic, conflicts can be resolved via negotiation and sharing rather than just combat (though that's also an option). Also, it's easier to see if a given space is desirable or not, based solely on the number of cubes there. In Pirate's Cove, which area you choose will likely depend on which resource you personally need the most.
The most significant difference is that in Pirate's Cove, the turns build upon one another in really significant ways, so if you have a few unlucky picks and combat losses, you are much less likely to recover (since your stats will be so low).
In Pick Picknic, every round is like starting over (except that unclaimed cubes stay on the boards).
Naturally, Pirate's Cove is also by far the more complicated and thematic of the two.
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Simon Woodward
New Zealand Hamilton
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Thanks for the reply

I seem to have a lot of games with simultaneous action selection (Pirate's Cove, Category 5, Incan Gold, Race for the Galaxy, Rocketville) and I like them. Wondering whether to get this one as a quick game to play with the kids.
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Jordan K
United States Poulsbo Washington
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I'd say go for it. It's simpler than most simultaneous action selection games (although there's more to think about than in Incan Gold, for example).
Children will love the theme, while adult gamers will appreciate the purity of gameplay. And everybody will enjoy the "take that" of using a fox to eat everyone else's birds at once!
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Steve Wood
United States Stamford Connecticut
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I recommend Pick Picnic. I play it with my kids and also with my game group (occasionally). The game plays very differently with the two different groups!
It's a great family game.
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United States Danbury Connecticut
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Skadar wrote: I recommend Pick Picnic. I play it with my kids and also with my game group (occasionally). The game plays very differently with the two different groups!
It's a great family game.
Yep, it's a fantastic game. My daughter loves it. One thing - while the rules do allow for negotiation of the spoils, we have NEVER ended up with a satisfactory split and have ALWAYS resorted to rolling the die.
Win or Go Home!!!!
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Simon Woodward
New Zealand Hamilton
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Thanks all. I did "pick up" this game, and we are loving it! The kids only get annoyed when they draw a hand full of foxes, but after a while I think they'll see the scoring opportunities this presents. It allows them some really smart planning too. My kids are 5 and 7 and have only just got the hang of holding a hand of cards. These smaller cards are just right for them. And they are able to group the corn into piles of value 10 to work out their score at the end.
One complaint I have is that the art work on the fox cards is not different enough from the fowl cards. It is easy to make a mistake when they are in your hand, or when they are played on the table. Design flaw.
We have been playing 2/3 player, where each person puts out 2 cards. This works well except when they forget the rule, and put out 2 the same colour. I think the only way to resolve this is that the two cards cancel each other and they get nothing. They are getting used to this now.
They are still getting used to the secrecy required in this and other games though. (Just played Archaeology: The Card Game tonight, very successful also).
Winner!
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