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6 Posts

A Touch of Evil: Hero Pack 1» Forums » Variants

Subject: Lucy Hanbrook variant rss

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Tomas Hejna
Czech Republic
Prague
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I'm finding this character quite weak in comparison to all other characters, due to a low number of hit points. But what about changing it's Lucky ability to the similar one from the LNOE? i.e.:

Lucky: Once per fight, may force her opponent to Re-roll any number of its Fight Dice.

-> this way, she should have much better chance to stay alive through at least one combat round. However, granting her the re-roll in each round would be probable too strong....

Any comments / similar experience on this?
 
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  • Last edited Mon May 10, 2010 9:11 pm (Total Number of Edits: 1)
  • Posted Mon May 10, 2010 9:09 pm
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j0hnn ksai
Brazil

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Well
you could you use the altered ability as:
"Once per fight... only one time" and keep the regular ability
So once per fight she could re-roll any number of times all dice
AND
Every round she gets to re-roll a single fight dice.
I think that this could balance solving that times that she needs extra luck...

Hope it helps...
 
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Tristan Hall
England
Manchester
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She is unfathomably weak with a pretty poor skill set.
Shame she doesn't just start with three wounds.
Will try your suggestions though . . .
 
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David Schlanger
United States

Maryland
I have seen Lucy do quite well, and I just don't see the need for an "improvement" special rule for her. The priority for her should be to get some items that increase her health. Once her health is increased, she is very difficult to KO.
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j0hnn ksai
Brazil

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Also there is one thing that has come to my attention

Youth: Heals 1 wound at the start of each of her turns (or Showdown Fight Rounds)

Does the parentesis means that every turn she heals 1 wound at the start of her turn + during showdowns heals 1 wound every turn?
or i´m mistaken?
 
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Tony D


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Turn means Hero Turn (movement, actions, etc).
Showdown Fight Rounds is a Round of Combat with the Villain.

So, if she initiated the Showdown, she would heal once at the beginning of her turn, then she would heal before she attacked the Villain. Then she would heal before each subsequent attack with the Villain (not minion). If she went 3 rounds with the Villain, she would have healed 4 times.

Also, I just play with her Ally card attached to her. It doesn't take up an Inventory slot, and can't be removed from her. It seems a little silly to have two Lucys in the game.
 
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