Judd Jensen
United States Fayetteville Arkansas
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I have posted a new adventure variant for the Sands of Al-Kalim expansion. It is based on an old D&D adventure of the same name and pits the heroes against a dangerous tomb filled with traps and monsters. By completing the Tomb adventure cards the heroes earn victory points, and the hero with the most points when the tomb is finally emptied wins the game. The rules and Tomb card files can be found at:
http://boardgamegeek.com/filepage/55501/mud-sorcerers-tomb-a...
As this idea is sort of a work in progress, any feedback is welcome! Once I am happy with how the rules are working, I'm also planning several other Tomb variants; one for the main map board and one for the Isle of Dread Expansion.
Enjoy!
Judd
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Pelein de Cratia
Spain Guayota City Nivaria
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As always, good job, Judd
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yEAH, I really enjoy your variants
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michael dorazio
United States tyngsboro Massachusetts
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Ha! You showed your D&D roots there when you accidentally called it the "Isle of Dread" expansion. Nice.
That Dungeon Magazine adventure is hugely popular among first and second edition fans. Willie Walsh maybe? Can't remember. But it's usually on people's top 5 Dungeon Magazine adventure list.
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