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9 Posts

Warhammer: Invasion - Assault on Ulthuan» Forums » General

Subject: Warhammer: Invasion Solo play rss

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Gray
United Kingdom
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Can Warhammer Invasion card game be played by just 1 player.
 
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Lilian P.
France

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Not without a variant...
 
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Emmanouil Karakostas
Greece
Thessaloniki
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I have made my own rules to play Warhammer Invasion Solo
and it works quite well i say.

I can give a description here for players who are interested
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Gerry Lowe
Scotland
Renfrew
Renfrewshire, UK
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I'm interested...
 
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K.Y. Wong
Singapore

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Yes, I'm interested in any ideas for solo play too.
 
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Jason
United States
Arnold
Missouri
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Ideas, yes, please. I've been keeping up on the expansions, battlepacks, etc, and have only played it twice. So I'm trying to step up my enthusiasm for it...
 
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Eric Downing
United States

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I would definitely like to know about your solo variant as well.
 
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Emmanouil Karakostas
Greece
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I'm from Greece, and i'm always interested in solo rules for every game that is possible to do, with using most of the original features from the original play.

First of all, i made a sacrifise in my cards.

I made a light red mark with a pencil in the lower left or right corner of every tactics card , because they are the most difficult to play in solo
so i must know which is a tactics card, even if the cards are faced down, and that is supposed to be in my rules.

The AI place his cards face down
and when he has e.g, seven cards in his hand, i divide them to tactics and other cards that are only playable in capital phase.

The whole idea is that i draw the first card from non-tactics every turn, see if it is playable, and i'm forced to play it, if not the card goes down the stack of the AI's hand, and so on. when i do a full recycle, means that there is no playable card, and i try the tactis then.

There some more rules about priorities in putting down units and supports. that i don't have the time to explain right now, but i will come back to the topic, if someone finds this interesting until now.
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Emmanouil Karakostas
Greece
Thessaloniki
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I made some optimizations in the solo rules

- The AI plays with the priorities below:

-places a unit in the zone that has at least one hit, and is empty of units
-3 cards with power icons in the kingdom zone
-1 card with power icon in the quest zone
-2 units in the battlefield zone
-play the first tactic card in his hand from the stack of his tactics cards

then the AI must attack

- the AI attacks only if has a unit in the battlefield and there is an empty zone in the enemy
or attacks the zone with the least shields if the AI has 2 units in the battlefield.

The priorities of attack in the enemy's zones are:
1. mostly hitted empty zone
2. least shields (of units) in one zone, in case of a tie attack the mostly hitted zone
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