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Boom-O» Forums » Variants

Subject: No Player Elimination rss

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Matt Smith
United States
Tulsa
Oklahoma
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mbmbmbmbmb
Player elimination is one of the things that really bugged me when first reading over the rules. Our first session seemed to do well by it, because the down time before a round is complete is pretty short. Later sessions disagree, however.

So, here is an easy variant to eliminate this player elimination:


1. Instead of dealing each person 3 bomb cards, place all the bomb cards in a stack by the draw pile, unexploded side up. (For a shorter game, you could reduce the number of cards you put in the stack.)

2. Any time in the game when you would normally have to blow up one of your bombs, simply draw a bomb card from the stack and place it exploded in front of you. This is a running tracker of how many bombs you have lost.

3. The game ends once the number of bomb cards remaining in the stack is less than the number of players in the game--so with 6 players the game ends once there are 5 or fewer bomb cards left. (If someone depletes their hand and all other players have to draw a bomb card, this ensures the game ends before there aren't enough to go around.)

4. The player with the least number of exploded bomb cards is the winner
 
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King Hayden
United States
North Port
Florida
Sounds kool will have to give it a try
 
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Selah Fairport
United States
Allen
Texas
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mb
Good variation. We usually just end the game as soon as one person blows up three times. I think they prefer the clean slate instead of multitudes of bombs staring at them.
 
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